On 08/23/2015 04:09 PM, Prashant Laddha wrote:
> With this patch, vivid capture thread can now generate reduced
> fps by factor of 1000 / 1001. This is controlled using a boolean
> VIVID_CID_REDUCED_FPS added in vivid control. For reduced fps,
> capture time is controlled by scaling down timeperfra
With this patch, vivid capture thread can now generate reduced
fps by factor of 1000 / 1001. This is controlled using a boolean
VIVID_CID_REDUCED_FPS added in vivid control. For reduced fps,
capture time is controlled by scaling down timeperframe_vid_cap
with a factor of 1000 / 1001 if VIVID_CID_RE