On 7 February 2012 09:22, Guennadi Liakhovetski wrote:
> Hi Javier
>
> On Tue, 7 Feb 2012, javier Martin wrote:
>
> [snip]
>
>> Guennadi, before I send v4:
>> Do you agree with the other patches 1, 2 and 4?
>
> Yes, this time I haven't found anything their to complain about:-) So,
> feel free to j
Hi Javier
On Tue, 7 Feb 2012, javier Martin wrote:
[snip]
> Guennadi, before I send v4:
> Do you agree with the other patches 1, 2 and 4?
Yes, this time I haven't found anything their to complain about:-) So,
feel free to just send a v4 of this patch and then your proposed follow-up
fixes / i
Hi Guennadi,
thank you for your attention.
On 6 February 2012 19:33, Guennadi Liakhovetski wrote:
> Hi Javier
>
> Thanks for the update! Let's see, whether this one can be improved a bit
> more.
>
> On Mon, 30 Jan 2012, Javier Martin wrote:
>
>> The way discard buffer was previously handled lead
Hi Javier
Thanks for the update! Let's see, whether this one can be improved a bit
more.
On Mon, 30 Jan 2012, Javier Martin wrote:
> The way discard buffer was previously handled lead
> to possible races that made a buffer that was not
> yet ready to be overwritten by new video data. This
> is
The way discard buffer was previously handled lead
to possible races that made a buffer that was not
yet ready to be overwritten by new video data. This
is easily detected at 25fps just adding "#define DEBUG"
to enable the "memset" check and seeing how the image
is corrupted.
A new "discard" queue