On Mon, 2019-06-03 at 09:16 +0200, Hans Verkuil wrote:
> On 6/1/19 7:57 PM, Ezequiel Garcia wrote:
> > On Mon, 2019-03-11 at 12:36 +0100, Hans Verkuil wrote:
> > > On 2/27/19 6:07 PM, Ezequiel Garcia wrote:
> > > > Currently, the v4l2 control code is a bit silent on errors.
> > > > Now that we have
On 6/1/19 7:57 PM, Ezequiel Garcia wrote:
> On Mon, 2019-03-11 at 12:36 +0100, Hans Verkuil wrote:
>> On 2/27/19 6:07 PM, Ezequiel Garcia wrote:
>>> Currently, the v4l2 control code is a bit silent on errors.
>>> Now that we have a debug parameter, it's possible to enable
>>> debugging messages her
On Mon, 2019-03-11 at 12:36 +0100, Hans Verkuil wrote:
> On 2/27/19 6:07 PM, Ezequiel Garcia wrote:
> > Currently, the v4l2 control code is a bit silent on errors.
> > Now that we have a debug parameter, it's possible to enable
> > debugging messages here.
> >
> > Add debug messages on (hopefully)
On 2/27/19 6:07 PM, Ezequiel Garcia wrote:
> Currently, the v4l2 control code is a bit silent on errors.
> Now that we have a debug parameter, it's possible to enable
> debugging messages here.
>
> Add debug messages on (hopefully) most of the error paths.
> Since it's really hard to associate all
Currently, the v4l2 control code is a bit silent on errors.
Now that we have a debug parameter, it's possible to enable
debugging messages here.
Add debug messages on (hopefully) most of the error paths.
Since it's really hard to associate all these errors
to video device instance, we are forced t