A fence can be attached to a buffer which is being filled or consumed
by hw, to allow userspace to pass the buffer without waiting to another
device. For example, userspace can call page_flip ioctl to display the
next frame of graphics after kicking the GPU but while the GPU is still
rendering. T
On Mon, Feb 17, 2014 at 10:55 AM, Maarten Lankhorst
wrote:
> A fence can be attached to a buffer which is being filled or consumed
> by hw, to allow userspace to pass the buffer without waiting to another
> device. For example, userspace can call page_flip ioctl to display the
> next frame of gra
A fence can be attached to a buffer which is being filled or consumed
by hw, to allow userspace to pass the buffer without waiting to another
device. For example, userspace can call page_flip ioctl to display the
next frame of graphics after kicking the GPU but while the GPU is still
rendering. T