I have done some work on the 3dfx as well recently. I like to work with
you to move it toward the new fbcon api. Thanks.
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I cannot read quoted printable, please use plain ASCII for patches.
Thanks.
Later,
David S. Miller
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Thanks, I've corrected these 2 bugs. The patch is attached.
/Kesmarki Attila
On SZE, 11 OKT 2000, you wrote:
> Another bug, fb_info_tdfx uses "unsigned long" for the "iobase"
> member, which is correct, but much code casts this value to a "u32"
> before using it which will break such I/O port
Another bug, fb_info_tdfx uses "unsigned long" for the "iobase"
member, which is correct, but much code casts this value to a "u32"
before using it which will break such I/O port accesses on Alpha and
Sparc64 and perhaps other 64-bit platforms.
Later,
David S. Miller
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From: Kesmarki Attila <[EMAIL PROTECTED]>
Date:Wed, 11 Oct 2000 02:02:24 +0200
A made my latest release as a patch for 2.4.0-test9. It can be
downloaded from http://www.medex.hu/~danthe/tdfx. I won't attach
it, because it's too long.
One bug spotted, in tdfxfb_probe():
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