On Dec 4, 2012, at 6:39 PM, Andrew Morton wrote:
> On Mon, 3 Dec 2012 20:40:55 -0500
> Ed Cashin wrote:
...
>> +static void
>> +ata_rw_frameinit(struct frame *f)
>> +{
>> +struct aoetgt *t;
>> +struct aoe_hdr *h;
>> +struct aoe_atahdr *ah;
>> +struct sk_buff *skb;
>> +char wri
On Mon, 3 Dec 2012 20:40:55 -0500
Ed Cashin wrote:
> An AoE target can have multiple network ports used for AoE, and
> in the aoe driver, those are tracked by the aoetgt struct. These
> changes allow the aoe driver to handle network paths, or aoetgts,
> that are not working well, compared to the
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