Re: [PATCH 1/7] aoe: improve handling of misbehaving network paths

2012-12-06 Thread Ed Cashin
On Dec 4, 2012, at 6:39 PM, Andrew Morton wrote: > On Mon, 3 Dec 2012 20:40:55 -0500 > Ed Cashin wrote: ... >> +static void >> +ata_rw_frameinit(struct frame *f) >> +{ >> +struct aoetgt *t; >> +struct aoe_hdr *h; >> +struct aoe_atahdr *ah; >> +struct sk_buff *skb; >> +char wri

Re: [PATCH 1/7] aoe: improve handling of misbehaving network paths

2012-12-04 Thread Andrew Morton
On Mon, 3 Dec 2012 20:40:55 -0500 Ed Cashin wrote: > An AoE target can have multiple network ports used for AoE, and > in the aoe driver, those are tracked by the aoetgt struct. These > changes allow the aoe driver to handle network paths, or aoetgts, > that are not working well, compared to the