On 02/02/2018 08:33 AM, Sakari Ailus wrote:
+struct media_request_entity_data *
+media_request_get_entity_data(struct media_request *req,
+ struct media_entity *entity, void *fh)
>>>
>>> This makes the assumption that request data is bound to entities. Ho
On Fri, Feb 2, 2018 at 4:33 PM, Sakari Ailus
wrote:
>> >> +/**
>> >> + * struct media_request_queue - queue of requests
>> >> + *
>> >> + * @mdev:media_device that manages this queue
>> >> + * @ops: implementation of the queue
>> >> + * @mutex: protects requests, active_request, req_id,
Hi Alexandre,
On Tue, Jan 30, 2018 at 01:23:05PM +0900, Alexandre Courbot wrote:
> Hi Sakari, thanks for the review!
>
> The version you reviewed is not the latest one, but I suppose most of
> your comments still apply.
>
> On Fri, Jan 26, 2018 at 5:39 PM, Sakari Ailus wrote:
> > Hi Alexandre,
Hi Sakari, thanks for the review!
The version you reviewed is not the latest one, but I suppose most of
your comments still apply.
On Fri, Jan 26, 2018 at 5:39 PM, Sakari Ailus wrote:
> Hi Alexandre,
>
> I remember it was discussed that the work after the V4L2 jobs API would
> continue from the
Hi Alexandre,
I remember it was discussed that the work after the V4L2 jobs API would
continue from the existing request API patches. I see that at least the
rather important support for events is missing in this version. Why was it
left out?
I also see that variable size IOCTL argument support i
Hi Alexandre,
A quick review: I'm primarily concentrating on the uAPI as that is the most
critical part to get right at this stage.
On 12/15/17 08:56, Alexandre Courbot wrote:
> The request API provides a way to group buffers and device parameters
> into units of work to be queued and executed. T
Alexandre:
On Fri, Dec 15, 2017 at 8:56 AM, Alexandre Courbot
wrote:
> The request API provides a way to group buffers and device parameters
> into units of work to be queued and executed. This patch introduces the
> UAPI and core framework.
>
> This patch is based on the previous work by Laurent
The request API provides a way to group buffers and device parameters
into units of work to be queued and executed. This patch introduces the
UAPI and core framework.
This patch is based on the previous work by Laurent Pinchart. The core
has changed considerably, but the UAPI is mostly untouched.
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