From: Chunxin Zang
On our server, there are about 10k memcg in one machine. They use memory
very frequently. We have observed that drop_caches can take a
considerable amount of time, and can't stop it.
There are two reasons:
1. There is somebody constantly generating more objects to reclaim
o
On Tue, Sep 15, 2020 at 8:13 PM Michal Hocko wrote:
>
> On Tue 15-09-20 19:40:01, zangchun...@bytedance.com wrote:
> > From: Chunxin Zang
> >
> > On our server, there are about 10k memcg in one machine. They use memory
> > very frequently. We have observed that drop_caches can take a
> > consider
On Tue 15-09-20 19:40:01, zangchun...@bytedance.com wrote:
> From: Chunxin Zang
>
> On our server, there are about 10k memcg in one machine. They use memory
> very frequently. We have observed that drop_caches can take a
> considerable amount of time, and can't stop it.
>
> There are two reasons
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