Hi,
On Fri, 4 Feb 2005, Dmitry Torokhov wrote:
> The "generic input layer" submenu is comparable to SCSI or ALSA and
> has similar menu structure with userland interfaces on top and drivers
> below them. Hardware ports (serio, gameport) "live" outside of generic
> input layer and are shown there
On Sun, Jan 30, 2005 at 04:45:35PM +0100, Roman Zippel wrote:
> Hi,
>
> On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
>
> > Ok, what about making some submenus to manage number of options, like in
> > the patch below?
>
> I'd rather move it to the bottom and the menus had no dependencies.
> Below
On Fri, 4 Feb 2005 15:13:31 +0100 (CET), Roman Zippel
<[EMAIL PROTECTED]> wrote:
> Hi,
>
> On Fri, 4 Feb 2005, Vojtech Pavlik wrote:
>
> > > When I go into a menu I explore option and submenus from top to bottom.
> > > So I will see PS/2 or serial, and will go there and select what I need.
> > >
Hi,
On Fri, 4 Feb 2005, Vojtech Pavlik wrote:
> > When I go into a menu I explore option and submenus from top to bottom.
> > So I will see PS/2 or serial, and will go there and select what I need.
> > Then I will see that generic input layer is also needed for keyboard
> > and go there.
> >
> >
On Fri, Feb 04, 2005 at 08:51:41AM -0500, Dmitry Torokhov wrote:
> On Fri, 4 Feb 2005 14:14:36 +0100, Vojtech Pavlik <[EMAIL PROTECTED]> wrote:
> > On Sun, Jan 30, 2005 at 06:39:37PM -0500, Dmitry Torokhov wrote:
> > > On Sunday 30 January 2005 10:45, Roman Zippel wrote:
> > > > Hi,
> > > >
> > > >
On Fri, 4 Feb 2005 14:14:36 +0100, Vojtech Pavlik <[EMAIL PROTECTED]> wrote:
> On Sun, Jan 30, 2005 at 06:39:37PM -0500, Dmitry Torokhov wrote:
> > On Sunday 30 January 2005 10:45, Roman Zippel wrote:
> > > Hi,
> > >
> > > On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
> > >
> > > > Ok, what about mak
On Sun, Jan 30, 2005 at 06:39:37PM -0500, Dmitry Torokhov wrote:
> On Sunday 30 January 2005 10:45, Roman Zippel wrote:
> > Hi,
> >
> > On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
> >
> > > Ok, what about making some submenus to manage number of options, like in
> > > the patch below?
> >
> > I'
On Sunday 30 January 2005 10:45, Roman Zippel wrote:
> Hi,
>
> On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
>
> > Ok, what about making some submenus to manage number of options, like in
> > the patch below?
>
> I'd rather move it to the bottom and the menus had no dependencies.
> Below is an alt
Hi,
On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
> Ok, what about making some submenus to manage number of options, like in
> the patch below?
I'd rather move it to the bottom and the menus had no dependencies.
Below is an alternative patch, which does a rather complete cleanup.
bye, Roman
---
On Saturday 29 January 2005 22:22, Roman Zippel wrote:
> Hi,
>
> On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
>
> > Well, with the current Kconfig I can de-select INPUT and still select
> > serio and serio_raw and access my AUX port via /dev/psaux. I don't know
> > if anyone would really do it, bu
Hi,
On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
> Well, with the current Kconfig I can de-select INPUT and still select
> serio and serio_raw and access my AUX port via /dev/psaux. I don't know
> if anyone would really do it, but why not?
>
> Btw, what was the point of your patch?
See the subje
On Saturday 29 January 2005 20:16, Roman Zippel wrote:
> Hi,
>
> On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
>
> > > That's fine, but why is it in the input menu? How do you suggest to make
> > > it selectable without selecting input and without messing the menu
> > > structure?
> >
> > Well,
Hi,
On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
> > That's fine, but why is it in the input menu? How do you suggest to make
> > it selectable without selecting input and without messing the menu
> > structure?
>
> Well, probably split input into sections, one of the options would be
> somethi
On Saturday 29 January 2005 18:56, Roman Zippel wrote:
> Hi,
>
> On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
>
> > I can assure you that serio_raw driver _does not_ use input system - it is
> > implementation of pre 2.6 /dev/psaux interface giving you access to raw AUX
> > data. It was written so
Hi,
On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
> I can assure you that serio_raw driver _does not_ use input system - it is
> implementation of pre 2.6 /dev/psaux interface giving you access to raw AUX
> data. It was written so we can still use PS/2 devices for which we don't have
> proper in-ke
On Saturday 29 January 2005 18:20, Roman Zippel wrote:
> Hi,
>
> On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
>
> > On Saturday 29 January 2005 17:20, Roman Zippel wrote:
> > > --- linux-2.6.11.orig/drivers/input/serio/KconfigÂÂÂ2005-01-29
> > > 22:50:43.404946203 +0100
> > > +++ linux-2.6.11
Hi,
On Sat, 29 Jan 2005, Dmitry Torokhov wrote:
> On Saturday 29 January 2005 17:20, Roman Zippel wrote:
> > --- linux-2.6.11.orig/drivers/input/serio/Kconfig 2005-01-29
> > 22:50:43.404946203 +0100
> > +++ linux-2.6.11/drivers/input/serio/Kconfig2005-01-29
> > 22:56:42.549085439 +010
On Saturday 29 January 2005 17:20, Roman Zippel wrote:
> --- linux-2.6.11.orig/drivers/input/serio/Kconfig 2005-01-29
> 22:50:43.404946203 +0100
> +++ linux-2.6.11/drivers/input/serio/Kconfig2005-01-29 22:56:42.549085439
> +0100
> @@ -3,6 +3,7 @@
> #
> config SERIO
> tristate
This properly indents the input menu.
Move SOUND_GAMEPORT to its user, so it's easier to set it to y, even if
GAMEPORT is n.
Signed-off-by: Roman Zippel <[EMAIL PROTECTED]>
---
drivers/input/Kconfig |3 +++
drivers/input/gameport/Kconfig | 21 +
drivers/inpu
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