Hi Jan,
On Thursday 03 May 2007 17:41, Jan Kratochvil wrote:
> Hi again,
>what do you think about this? (This patch will work only against last
> gamepad rumble support patch)
>
> Thanks for your time
> Jan Kratochvil
>
> BigX button on xbox360 gamepad is surrounded by 4 green leds. T
On Thursday 03 May 2007 09:04, Jan Kratochvil wrote:
> Hi Dmitry,
>thanks for feedback. Improved version of this patch follows:
>
> It is enabled only if CONFIG_XPAD_FF is set to y.
>
> Implementation is using force feedback support for memoryless devices.
Applied with couple cosmetic change
Hi again,
what do you think about this? (This patch will work only against last
gamepad rumble support patch)
Thanks for your time
Jan Kratochvil
BigX button on xbox360 gamepad is surrounded by 4 green leds. This
patch adds support to control them.
This device understand to 14 messa
Hi Dmitry,
thanks for feedback. Improved version of this patch follows:
It is enabled only if CONFIG_XPAD_FF is set to y.
Implementation is using force feedback support for memoryless devices.
Signed-off-by: Jan Kratochvil <[EMAIL PROTECTED]>
---
drivers/usb/input/Kconfig |7 +++
drivers
On Wednesday 02 May 2007 11:05, Jan Kratochvil wrote:
>
> +config XPAD_FF
> + default n
Please don't default to anything.
>
> +#ifdef CONFIG_XPAD_FF
> +/**
> + * xpad_irq_out
> + */
Comments are welcome when they say something...
> +static void xpad_irq_out(struct urb *urb)
> +{
It is enabled only if CONFIG_XPAD_FF is set to y.
Implementation is using force feedback support for memoryless devices.
Signed-off-by: Jan Kratochvil <[EMAIL PROTECTED]>
---
drivers/usb/input/Kconfig |8 +++
drivers/usb/input/xpad.c | 116 +
2 f
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