From: Andi Kleen <[EMAIL PROTECTED]>
Date: Wed, 7 Mar 2007 13:12:46 +0100
> Well that still needs the ugly div64_64 function. At least my goal was to
> eliminate that, not make it faster (I don't see any evidence this function
> is particularly performance critical). You prefer to keep div64_64?
On Tue, Mar 06, 2007 at 08:20:52PM -0800, David Miller wrote:
> From: Stephen Hemminger <[EMAIL PROTECTED]>
> Date: Tue, 6 Mar 2007 14:47:06 -0800
>
> > The Newton-Raphson method is quadratically convergent so
> > only a small fixed number of steps are necessary.
> > Therefore it is faster to unro
From: Stephen Hemminger <[EMAIL PROTECTED]>
Date: Tue, 6 Mar 2007 14:47:06 -0800
> The Newton-Raphson method is quadratically convergent so
> only a small fixed number of steps are necessary.
> Therefore it is faster to unroll the loop. Since div64_64 is no longer
> inline it won't cause code expl
The Newton-Raphson method is quadratically convergent so
only a small fixed number of steps are necessary.
Therefore it is faster to unroll the loop. Since div64_64 is no longer
inline it won't cause code explosion.
Also fixes a bug that can occur if x^2 was bigger than 32 bits.
Signed-off-by: St
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