On (02/27/19 09:30), Petr Mladek wrote:
> Good point! There is a simple fix for this. We could print the warning
> also when all messages are proceed and we are about to leave
> the for-cycle.
I'd prefer to have lost-messages reporting be less of a summary
and more of an "error". I think the soone
On 2019-02-27, Petr Mladek wrote:
>> Imagine a situation where I am expecting a message to come, but don't
>> see it because it was dropped. But if no more non-supressed messages
>> come, I see neither the expected message nor the dropped message.
>
> Good point! There is a simple fix for this. We
On (02/27/19 09:12), John Ogness wrote:
> >>
> >> My only objection to this is that the "messages dropped" only comes if a
> >> non-supressed message comes. So information about dropped information
> >> may never get printed unless some task prints something non-supressed.
> >>
> >> Imagine a sit
On Tue 2019-02-26 17:26:57, John Ogness wrote:
> On 2019-02-26, Petr Mladek wrote:
> > The warning about dropped messages gets lost when the current
> > message is above console_loglevel and suppressed.
>
> Here you are reporting a bug. (More on this below.)
Yes.
> > The suppressed messages all
On 2019-02-27, Sergey Senozhatsky wrote:
>>> if (console_seq < log_first_seq) {
>>> - len = sprintf(text,
>>> - "** %llu printk messages dropped **\n",
>>> - log_first_seq - console_seq);
>>> +
On (02/26/19 17:26), John Ogness wrote:
[..]
> > if (console_seq < log_first_seq) {
> > - len = sprintf(text,
> > - "** %llu printk messages dropped **\n",
> > - log_first_seq - console_seq);
> > +
On 2019-02-26, Petr Mladek wrote:
> The warning about dropped messages gets lost when the current
> message is above console_loglevel and suppressed.
Here you are reporting a bug. (More on this below.)
> The suppressed messages allow even slow consoles to caught up
> with a flood of messages. Th
The warning about dropped messages gets lost when the current
message is above console_loglevel and suppressed.
The suppressed messages allow even slow consoles to caught up
with a flood of messages. The consoles must not get slowed
down by many warnings. Instead, the warning is delayed until
the
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