Re: [PATCH] drm/imx/dcss: allow using nearest neighbor interpolation scaling

2020-11-26 Thread Lucas Stach
On Do, 2020-11-05 at 16:50 +0200, Laurentiu Palcu wrote: > This patch adds support for using NN interpolation scaling by setting the > SCALING_FILTER plane property to 1. Otherwise, the default method is used. > > Signed-off-by: Laurentiu Palcu Reviewed and pushed into drm-misc-next. Regards, L

[PATCH] drm/imx/dcss: allow using nearest neighbor interpolation scaling

2020-11-05 Thread Laurentiu Palcu
This patch adds support for using NN interpolation scaling by setting the SCALING_FILTER plane property to 1. Otherwise, the default method is used. Signed-off-by: Laurentiu Palcu --- I had no retro pixel art games to test this with, so I used modetest to see the results: To test, I used a 240x1