I have a large number of sources files, which I have to
compile into one kernel module. Let's assume I have the
following source organisation:
main/
main_code.c
lib1/
part1/
file_1_1_1.c
part2/
file_1_2_1.c
lib2/
part1/
file_2_1_1.c
part2/
file_2_2
Hi,
> Yes, this is a general problem with integrated c/c++ stuff like
> Win-Visual C++.
not all Windows users do not know what they are doing :-).
Speaking for myself: I am programming under Linux and
Windows (with more than 10 years experience in C and C++)
and I do know the differences. So ple
Hi,
> Do you have any *serious* intent to drop 10 *megabytes* worth of
driver
> into the kernel??? (Hint - *everything* in drivers/net/wireless
*totals*
> to only 2.7M).
no, I don't. No every module has to go into the standard kernel :-).
> A Linux device driver isn't the same thing as a Windows
Hi,
>> That would be because the kernel is written in *C* (and some asm),
*not* C++.
I cannot see the connection. At the end everything gets converted
to assembler/opcode. In the user space I can mix C and C++ code
without any problems, why should this not be possible in the
kernel mode?
>> Ther
Hi,
for one of our customers I have to port a Windows driver to
Linux. Large parts of the driver's backend code consists of
C++.
How can I compile this code with kbuild? The C++ support
(I have tested with 2.6.11) of kbuild seems to be incomplete /
not working.
cu, Marco
Please send me a CC as
Hi,
at the moment I am packaging a Linux module as an RPM archive.
Therefor I would like to remove some of the not exported/needed
symbols (like e.g. static functions or constants) from the
Linux module.
What is the best way to do this with v2.6.
I have tried e.g. to remove all symbols starting
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