Re: platform for number crunching---resume

2010-06-20 Thread Nadav Har'El
On Sat, Jun 19, 2010, Shimon Panfil wrote about "platform for number crunching---resume": > b) nobody provides example of heavy *numerical* load without > overheating, kernel compilation for example is not relevant becouse > AFAIK compiler does not use floating point cal

Re: platform for number crunching---resume

2010-06-20 Thread geoffrey mendelson
On Jun 20, 2010, at 11:48 AM, Meir Michanie wrote: There is always another option,... one other option would be to underclock your CPUs and then even when they hit the 100% usage over long periods as it is running at lower speed, it wouldn't heat that much. The problem with that is the

Re: platform for number crunching---resume

2010-06-20 Thread Meir Michanie
There is always another option,... one other option would be to underclock your CPUs and then even when they hit the 100% usage over long periods as it is running at lower speed, it wouldn't heat that much. On Sat, Jun 19, 2010 at 11:12 AM, Shimon Panfil wrote: > Many thanks for everybody who ans

platform for number crunching---resume

2010-06-19 Thread Shimon Panfil
Many thanks for everybody who answered my question. Short resume is following: 1. x86_64 is really the only affordable platform( sure it depends on definition of "affordable" but anyway people got it right); 2. Good idea is cleaning off the dust from the box and check thermal paste; 3. Is the