Re: Hebrew and SDL_ttf

2005-06-22 Thread Dovix
Backwards? Check the po file for TuxPaint - it uses natural Hebrew. The program is also written using SDL - and the direction issue was solved back in 2003 (see the fourth note in this page: http://www.newbreedsoftware.com/bill/news/2003.05.shtml ) Since the code is open, this can be a good star

Re: Hebrew and SDL_ttf

2005-06-21 Thread ik
At this moment I'm writing the words backwards, using a function I'd written a very long time ago and it's a bit buggy. I think that someone should go over SDL and add some serious language support according to unicode standard. On Wednesday 22 June 2005 06:57, Yoni Levy wrote: > Hi, > I will

Re: Hebrew and SDL_ttf

2005-06-21 Thread Yoni Levy
Hi, I will not anwer your question but rather add one (sorry): I've tried translating a SDL_ttf based game (fish fillets), and ran into a problem - hebrew is presented from left to right, instead of right to left .. Did you find a solution to this issue ? (I'm starting to develop small SDL ga

Hebrew and SDL_ttf

2005-06-21 Thread Ido Kanner
Hi, The game http://lwars.sourceforge.net/index.php uses SDL_ttf. Recently it added support for languages, and I placed an Hebrew translation for this game. The developer noted that the rendering of Hebrew with SDL_ttf takes more then 100% time then any other language he tested in Linux (while he