Okay I hereby refrain from legal comments.
In any case, this code has passed legal at Freescale and AMD *AND*
Qualcomm. It would not be GPL if it has not been vetted (and it took
them a year to get to this point).
--
Matt Sealey
Product Development Analyst, Genesi USA, Inc.
On Tue, Dec 21, 2
On Wed, Dec 22, 2010 at 11:54 AM, Piotr Gluszenia Slawinski
wrote:
>> you have two pieces of code, a userspace 3D *driver* (not
>> application), and a kernel driver talking to the hw, if the userspace
>> 3D driver cannot exist without the kernel driver, it could very well
>> be considered a deriva
On Wed, Dec 22, 2010 at 3:29 AM, Matt Sealey wrote:
> On Tue, Dec 21, 2010 at 5:50 AM, Arnd Bergmann wrote:
>> On Tuesday 21 December 2010 03:17:40 Piotr Gluszenia Slawinski wrote:
>>> On Mon, 20 Dec 2010, Alan Cox wrote:
>>>
>>> >> My point which people keep missing is that graphics stacks are a
On Tuesday 21 December 2010 18:29:56 Matt Sealey wrote:
> > The only thing that is currently being enforced is that no interfaces enter
> > the mainline kernel that rely on closed source user space. Once something
> > is merged in mainline, you are generally free to write code under any
> > licens
On Tue, Dec 21, 2010 at 5:50 AM, Arnd Bergmann wrote:
> On Tuesday 21 December 2010 03:17:40 Piotr Gluszenia Slawinski wrote:
>> On Mon, 20 Dec 2010, Alan Cox wrote:
>>
>> >> My point which people keep missing is that graphics stacks are a
>> >> single entity, that span kernel and userspace, one c
On Tuesday 21 December 2010 03:17:40 Piotr Gluszenia Slawinski wrote:
> On Mon, 20 Dec 2010, Alan Cox wrote:
>
> >> My point which people keep missing is that graphics stacks are a
> >> single entity, that span kernel and userspace, one cannot exist
> >> without the other, and there are interfaces
> I also do not think that it is at all kernel policy to disallow kernel
> drivers which do not have opensource userspace components. In fact,
Wrong. The PVR graphics (as used by some Intel embedded for example) is
also not in the kernel for the same reason, ditto some sensor and GPS
devices which
> My point which people keep missing is that graphics stacks are a
> single entity, that span kernel and userspace, one cannot exist
> without the other, and there are interfaces that join them.
As a copyright holder on the kernel I'll also remind the people concerned
that the definition of a deri
On Mon, 20 Dec 2010, Alan Cox wrote:
My point which people keep missing is that graphics stacks are a
single entity, that span kernel and userspace, one cannot exist
without the other, and there are interfaces that join them.
As a copyright holder on the kernel I'll also remind the people conc