2014-02-17 2:50 GMT+01:00 Kieren MacMillan :
>
> But this screenshot is a perfect example of how she drives me crazy
> sometimes:
>
>
> All we would need — as I’ve suggested many times in the past — is a
> setting which said “this grob can move left/right/up/down to avoid
> collisions” (with, in a
On Tue, Feb 18, 2014 at 11:37 AM, David Kastrup wrote:
> http://lilypond.org/doc/v2.18/Documentation/notation/inside-the-staff#Selected-Snippets-40>
OK, you got me. (Too bad it only applies to the middle note, however.
What would be be great is if its scope could be made tweakable.)
(Why isn't t
Am 18.02.2014 11:20, schrieb Valentin Villenave:
[...]
And another thing -- totally unrelated this time -- I've been wishing
for, would be that the determination of stem direction would be made
more intelligent and context-aware; for example the following example
would look a tad better if all th
On Tue, Feb 18, 2014 at 11:31 AM, Francisco Vila wrote:
> I really believed lily already did this. In fact, that's what lilypond
> page in Spahish wikipedia says. Where did this come from? I must have
> been dreaming.
Yes, I've had that dream too for quite some time. But my dream is
crushed when
Valentin Villenave writes:
> And another thing -- totally unrelated this time -- I've been wishing
> for, would be that the determination of stem direction would be made
> more intelligent and context-aware; for example the following example
> would look a tad better if all the stems were printed
enave"
To: "Kieren MacMillan"
Cc: "Lilypond-User Mailing List"
Sent: Tuesday, February 18, 2014 10:20 AM
Subject: Re: just a frustrated yop…
On Mon, Feb 17, 2014 at 2:50 AM, Kieren MacMillan
wrote:
There are very few out there who are pushing her farther, or promotin
2014-02-18 11:20 GMT+01:00 Valentin Villenave :
> On Mon, Feb 17, 2014 at 2:50 AM, Kieren MacMillan
> wrote:
>> There are very few out there who are pushing her farther, or promoting her
>> more enthusiastically, than I.
>
> Hi Kieren,
> (at least) two can play this game :-)
>
>> All we would nee
On Mon, Feb 17, 2014 at 2:50 AM, Kieren MacMillan
wrote:
> There are very few out there who are pushing her farther, or promoting her
> more enthusiastically, than I.
Hi Kieren,
(at least) two can play this game :-)
> All we would need — as I’ve suggested many times in the past — is a setting
Hello all,As you all well know, I love Lilypond… to the depths of her convoluted code.There are very few out there who are pushing her farther, or promoting her more enthusiastically, than I.But this screenshot is a perfect example of how she drives me crazy sometimes:All we would need — as I’ve su