> However, for some reason it doesn’t work: #(define fonts …) seems to have no
> effect at all in my document. Any tips for why?
Never mind: I found this thread:
http://lilypond.1069038.n5.nabble.com/Make-pango-font-tree-doesn-t-work-with-set-global-staff-size-td15920.html
which explained that
Am 11.08.2016 um 13:11 schrieb Erik Ronström:
However, for some reason it doesn’t work: #(define fonts …) seems to have no
effect at all in my document. Any tips for why?
Which version of LilyPond are you using?
You should test whether LilyPond “sees” the CM fonts and how they are
named. T
> Do you really want to change only the Lyrics font? Or is it ok to change the
> fonts in the whole document? Here is how to do that in LilyPond version 2.19
> and 2.18:
Thanks, that would be the best solution!
However, for some reason it doesn’t work: #(define fonts …) seems to have no
effect
Am 11.08.2016 um 11:04 schrieb Erik Ronström:
Of course, I can define my own macro, but isn’t there a built-in mechanism to
resolve different fonts of the same typeface/font family?
Do you really want to change only the Lyrics font? Or is it ok to change
the fonts in the whole document? Her
Hi,
I’m trying to use Computer Modern for lyrics, and after installing the otf
version of the font, the following works well:
\layout {
\context {
\Lyrics
\override LyricText #'font-size = #-1
\override LyricText #'font-name = #"CMU Serif"
}
}
However, making ita
Joey Di Nardo
wrote:
I am currently trying to access custom unicode
characters via:
\markup{\override #'(font-name . "Blissymbolics") \char
##x1234}
Where 1234 is the uni
On 23/03/14 16:07, Joey Di Nardo wrote:
I am currently trying to access custom unicode characters via:
\markup{\override #'(font-name . "Blissymbolics") \char ##x1234}
Where 1234 is the unicode hexadecimal code, however this is giving me
incorrect, foreign characters, which leads me to believe
I am currently trying to access custom unicode characters via:
\markup{\override #'(font-name . "Blissymbolics") \char ##x1234}
Where 1234 is the unicode hexadecimal code, however this is giving me
incorrect, foreign characters, which leads me to believe that the font I'm
trying to access isn't v
e global staff size, music elements are not
>> scaled accordingly. Therefore I solved it by adding
>> #(layout-set-staff-size 20) in the score block. Now the scaling
>> works properly, but custom fonts appear only in the header, in the
>> score there are only d
score block. Now the scaling
> works properly, but custom fonts appear only in the header, in the
> score there are only default fonts.
Hi!
This is a known issue AFAIK.
http://code.google.com/p/lilypond/issues/detail?id=1129
Cheers,
Xavier
--
Xavier Scheuer
__
Dear members,
again I apologize if this should have been discussed previously.
When I try to reduce the global staff size, music elements are not scaled
accordingly. Therefore I solved it by adding #(layout-set-staff-size 20) in
the score block. Now the scaling works properly, but custom fonts
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