Hello Erik,
As I said, this is not a solution but just a demonstration, and it abuses the
Accidental grob to place the embellishment. This means you’ll need to force an
Accidental on the embellished note by doing a!.
@Lukas: As I said, this is just a demonstration, and it is doing very shady
t
Hi Valentin,
> If you want to have such overrides for large parts of a score you can
> consider
> this solution I created for Paolo Prete some time ago which allows to
> override
> grob properties using details and a key function, so you can say
> \override Script.details.stencil.fermata = ##f
Thanks for your time, but this just fails in many other ways. If you
leave the function as is and then change the music to
<<
\new Staff
{
c'8 d' \embellish { c'16 d' e' } f'!4
g'!8[ \embellish { d'16 e' f' } a8]
}
\new Staff
{
c'16 d' e' d' e' d' c' d' f' e' d' c'
}
>>
Am 26.12.21 um 20:35 schrieb Valentin Petzel:
Hello Erik,
I think the behaviour you want is for some sort of embellishment which
basically is handled similar to some sort of articulation.
The appended file is in an extremely hacky demonstration of how one could
implement something like, thoug
Hello Erik,
I think the behaviour you want is for some sort of embellishment which
basically is handled similar to some sort of articulation.
The appended file is in an extremely hacky demonstration of how one could
implement something like, though this is doing very shady things.
Cheers,
Vale
Hello Kieren,
If you want to have such overrides for large parts of a score you can consider
this solution I created for Paolo Prete some time ago which allows to override
grob properties using details and a key function, so you can say
\override Script.details.stencil.fermata = ##f
But if you
Hi Lukas and David,
Thank you so much for the code!
Both do what I need, but in different ways — looking forward to using both and
learning from them.
Now back to speed-engraving this musical by Dec 31! ;)
All the best,
Kieren.
Am 26.12.21 um 17:13 schrieb Lukas-Fabian Moser:
Hi Kieren,
Am 26.12.21 um 16:48 schrieb Kieren MacMillan:
Hi all,
Given
\version "2.21"
{ \omit Script c''1^\fermata_\espressivo }
obviously both Script grobs will be omitted; same, of course, with
\version "2.21"
\layout { \context { \Scor
Kieren MacMillan writes:
> Hi all,
>
> Given
>
> \version "2.21"
> { \omit Script c''1^\fermata_\espressivo }
>
> obviously both Script grobs will be omitted; same, of course, with
>
> \version "2.21"
> \layout { \context { \Score \omit Script } }
> { c''1^\fermata_\espressivo }
>
> Is there a wa
Hi Kieren,
Am 26.12.21 um 16:48 schrieb Kieren MacMillan:
Hi all,
Given
\version "2.21"
{ \omit Script c''1^\fermata_\espressivo }
obviously both Script grobs will be omitted; same, of course, with
\version "2.21"
\layout { \context { \Score \omit Script } }
{ c''1^\fermata_\espressivo }
Is
Hi all,
Given
\version "2.21"
{ \omit Script c''1^\fermata_\espressivo }
obviously both Script grobs will be omitted; same, of course, with
\version "2.21"
\layout { \context { \Score \omit Script } }
{ c''1^\fermata_\espressivo }
Is there a way (e.g., via callback or improved \omit function d
>> [...] What must I do to get, for example,
>>
>>Balloon text
>> /
>> /
>> grob
>>
>> this alignment? Please advise.
>
> One solution is to wait for the patch that accidentally I am
> preparing
Le 26/12/2021 à 10:11, Werner LEMBERG a écrit :
[...] What must I do to
get, for example,
Balloon text
/
/
grob
this alignment? Please advise.
One solution is to wait for the patch that
ac
A balloon's `X-offset` property results in the following three
alignments for a given x value.
x < 0: Balloon text
\
\
grob
x = 0: Balloon text
|
|
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