Re: Fingering

2004-07-13 Thread Sami Huhtala
Much simpler solution when the need to force a number above/below the staff is only temporary: c^3 forces the fingering-number above the note c-3 finds the 'most natural' place for the number (always[?] above the staff - collisions very likely when setting polyphonic music!)

Fingering

2004-07-13 Thread Hallstein Lunde
After a few hours of refreshing work I finally found out how to put fingerings _beneath_ the lower staff in a piano score. As far as I know, that should be the default direction by common engraving rules. It went like this: \override Fingering #'direction = #-1 I would suggest that it should

Isn't LyricText a grob of the Lyrics context?

2004-07-13 Thread Bertalan Fodor
I don't really understand why LyricText is not a grob of Lyrics context. And if I say \new Lyrics { \override LyricText #'self-alingment.X=#'-1 } is correct but \new Lyrics { \override Lyrics.LyricText #'self-alingment.X=#'-1 } is not. Could someone help understanding this? Thanks, Bert ___

Re: jazz articulations

2004-07-13 Thread Jean-marc LEGRAND
Hi, Rune I'de like to make a zigzag horizontal line upon a note. I try to use your raise = #"\\embeddedps{0.2 setlinewidth 0.2 -0.2 moveto 0 -1 -0.7 -1.8 -1.2 -2 rcurveto stroke}" but I don't understand how the figures work. I think 0.2 -0.2 indicates the first point of the line, b

zigzag vertical lines

2004-07-13 Thread Jean-marc LEGRAND
Hi list ! I've tried this with lily 2.0 : \score { \notes \relative c'' { \property Voice.Line \override #'style = #'zigzag a-"\\embeddedps{0.1 setlinewidth -1 7 moveto 0 -3 rlineto stroke}" } \paper { linewidth = 70 * \s

Re: need to lower guitar pitch by a scale octave for midi output

2004-07-13 Thread Jan Kohnert
Am Dienstag 13 Juli 2004 06:26 schrieb Patrick Stanistreet: > I wrote in an earlier note that I am converting my 1.6.10 lily files > to 2.2.0 and for the most part it is working. The code that I was > using to lower the midi pitch of the guitar an octave does not > seem to be working, > Here is th