> > In the past, if we did something wrong here, there was a "could not
> include
> > file" or "DLL not found" error, but now everything compiles without
> warnings
> > or errors (so the headers should be ok) and the DLLs are found and
> loaded
> > correctly as well. I do not exclude that we made s
Thanks for your reply.
> On 02/22/2012 12:13 PM, Martin Thoma wrote:
> > To exclude errors in our application, we created a new project and
> inserted
> > the source from
> >
> /sdk/examples/DevelopersGuide/ProfUNO/SimpleBootstrap_cpp/SimpleBootstrap_
> cp
> > p.cxx
> > => this works fine in LO 3
On 02/22/2012 01:50 PM, Martin Thoma wrote:
Are you building that SimpleBootstrap_cpp example with the 3.4.5 SDK,
with the 3.5 SDK, or with a hand-crafted build environment of your own?
So far with a hand-craftet build environment for Microsoft Visual Studio.
For 3.5, LO's basis and brand laye
On 02/22/2012 12:13 PM, Martin Thoma wrote:
To exclude errors in our application, we created a new project and inserted
the source from
/sdk/examples/DevelopersGuide/ProfUNO/SimpleBootstrap_cpp/SimpleBootstrap_cp
p.cxx
=> this works fine in LO 3.4.5., but with 3.5, we get the
cppu::BootstrapExce