Sorry all, I made an incredibly silly mistake - the last assertion is testing
to false, not true! Sorry about that.
Total non-issue - apologies for the list-spam.
Chris
> On 16 Jan 2016, at 3:20 PM, Chris Sherlock wrote:
>
> I’m sure I’m not doing something correctly, but when isEmpty() seem
I’m sure I’m not doing something correctly, but when isEmpty() seems to be
doing something odd on new OUString objects.
The following is a code snippet that highlights the issue:
OUString aString;
if (aString.isEmpty())
cout << “Detected as empty”;
else
cout << “Not detected as empty”;
T