Hi Alexander
After applying this doesn't compile for me, at least in a couple of
instances there appear to be getEmptyTuple methods still referenced in
the code ( e.g. b32point.hxx:122 ), I knocked out a couple of those but
then some errors started appearing in some of the cxx files. Now before
---
basegfx/inc/basegfx/matrix/b2dhommatrixtools.hxx |3 -
basegfx/inc/basegfx/polygon/b2dpolygon.hxx | 20
basegfx/inc/basegfx/polygon/b3dpolygon.hxx |3 -
basegfx/inc/basegfx/polygon/b3dpolypolygon.hxx |3 -
basegfx/inc/basegfx/range/b1drange.hxx |
---
basegfx/inc/basegfx/polygon/b3dpolygon.hxx |7 +---
basegfx/inc/basegfx/polygon/b3dpolypolygon.hxx | 10 +-
basegfx/source/polygon/b3dpolygon.cxx | 40
basegfx/source/polygon/b3dpolypolygon.cxx | 28
unusedcode.easy
---
basegfx/inc/basegfx/vector/b2ivector.hxx | 65 -
basegfx/source/vector/b2ivector.cxx | 67 --
unusedcode.easy |7 ---
3 files changed, 0 insertions(+), 139 deletions(-)
diff --git a/basegfx/inc/baseg
---
basegfx/inc/basegfx/tuple/b2ituple.hxx |7
basegfx/source/tuple/b2ituple.cxx | 48
unusedcode.easy|6
3 files changed, 0 insertions(+), 61 deletions(-)
diff --git a/basegfx/inc/basegfx/tuple/b2ituple.hxx
b/base