On 30/09/13 6:49 PM, Thorsten Behrens wrote:
so there is no ready-to-run texture for you, at least not now, and not
in the general case. If a slideshow contains animations, naturally
even when using opengl, you'd have a number of time-varying textures
composited over another.
I was hoping these
On 30/09/13 5:23 PM, Tor Lillqvist wrote:
That is the OpenGL slide *transition* code, not related to display of
slideshow in general. (And it is unclear to me at least whether we
even use it on the Mac, despite there being a "mac" folder there in
the source.) --tml
The opengl slide transitio
Hi Tor, thanks for your quick reply
Presumably you mean an Impress slide show, and not the Impress UI (as
used to edit slide decks)?
Yes - I actually just came across the slidshow code (I was looking at
the drawing layer before) and it looks like it might be where I would
need to implement the
Hi All,
I'd like to take the output of impress and warp it for use in an igloo
vision dome (http://www.igloovision.com).
The way that I'd like to do this is through an osx technology known as
syphon (http://syphon.v002.info/) that allows you to share textures on
the graphics card between ap