I have identified the issue. It seems that fpdebug opens all the object
files associated with the project, and keeps them open. For the project
I was working on this results in 700 or so open files in lazarus, and it
seems the default system limit is 256. Awkwardly it is not clear how to
change
On 16/10/2018 22:39, Martin Frb via Lazarus wrote:
On 16/10/2018 23:23, C Western via Lazarus wrote:
On 14/10/2018 20:09, Martin Frb via Lazarus wrote:
- Go to Tools > Options > Debugger
In the "debugger type" dropdown, you should find and select "LLDB
debugger (with fpdebug)"
The edit be
On 16/10/2018 23:23, C Western via Lazarus wrote:
On 14/10/2018 20:09, Martin Frb via Lazarus wrote:
- Go to Tools > Options > Debugger
In the "debugger type" dropdown, you should find and select "LLDB
debugger (with fpdebug)"
The edit below this (where you normally have the path to gdb),
On 14/10/2018 20:09, Martin Frb via Lazarus wrote:
- Go to Tools > Options > Debugger
In the "debugger type" dropdown, you should find and select "LLDB
debugger (with fpdebug)"
The edit below this (where you normally have the path to gdb),
should be changed to the path of lldb.
(lldb com
With the Lazarus Release Candidate 1 for 2.0 a new debugger for Mac
users has been shipped.
It is based on LLDB, which is provided by apple and is ready to use. So
there should no longer be a need to build and codesign gdb.
As the LLDB integration is all new, it needs a lot of testing. So this