Yes, this needs to be fixed.
On 02/12/2018 07:04 PM, Michael Kavanagh wrote:
I think the docs need to be updated to reflect these changes:
http://docs.kicad-pcb.org/doxygen/md_Documentation_development_compiling.html#build_osx
Cheers,
Michael
On 31 January 2018 at 15:24, Wayne Stambaugh
I think the docs need to be updated to reflect these changes:
http://docs.kicad-pcb.org/doxygen/md_Documentation_development_compiling.html#build_osx
Cheers,
Michael
On 31 January 2018 at 15:24, Wayne Stambaugh wrote:
> OK, these patches have be reduced to historical footnotes. Thanks
> everyo
OK, these patches have be reduced to historical footnotes. Thanks
everyone for the feedback.
Cheers,
Wayne
On 1/30/2018 5:04 PM, Adam Wolf wrote:
> You can remove the boost patches. They are only of historical
> concern, and they'll live in Git for any future archaeologist who
> cares.
>
> Ad
You can remove the boost patches. They are only of historical
concern, and they'll live in Git for any future archaeologist who
cares.
Adam
On Tue, Jan 30, 2018 at 3:20 PM, Jeff Young wrote:
> Yeah, I didn’t patch my boost either. (I can’t remember if I MacPorts’d it
> or Homebrew’d it, but I
Yeah, I didn’t patch my boost either. (I can’t remember if I MacPorts’d it or
Homebrew’d it, but I didn’t do anything beyond that.)
> On 30 Jan 2018, at 21:13, Bernhard Stegmaier wrote:
>
> Wayne,
>
> I don’t think so.
>
> I use a stock MacPorts boost since long before you removed boost fro
Wayne,
I don’t think so.
I use a stock MacPorts boost since long before you removed boost from KiCad
build.
This might not be representative, but I didn’t see any problems.
I had a quick look into Adams build scripts and I didn’t see that he is
building his own boost (with the patches) somewhe
Bernhard,
What about the macos boost and context patches? Do we still need to
keep them?
Thanks,
Wayne
On 1/29/2018 1:23 PM, Bernhard Stegmaier wrote:
> Wayne,
>
> yes, from my side you can delete them.
> Even if deleted they are in git anyway, so we can restore them if really
> needed.
> I’l
That patch may be needed to build on older macOS versions and older
targets. I am not worried about removing it--it hasn't been in builds for
a long time.
Good work Bernhard.
Adam
On Jan 29, 2018 12:11 PM, "Bernhard Stegmaier"
wrote:
> The full original soname patch seems to fix the issue in
Wayne,
yes, from my side you can delete them.
Even if deleted they are in git anyway, so we can restore them if really needed.
I’ll try to change documentation ASAP.
Regards,
Bernhard
> On 29. Jan 2018, at 19:15, Wayne Stambaugh wrote:
>
> Bernhard,
>
> Am I safe deleting the macos patches f
Bernhard,
Am I safe deleting the macos patches from the source repo or do I need
to hold off until the dust has settle on the new wx repo?
Thanks,
Wayne
On 1/29/2018 1:11 PM, Bernhard Stegmaier wrote:
> The full original soname patch seems to fix the issue in my builds (I
> did apply only half
The full original soname patch seems to fix the issue in my builds (I did apply
only half of it to our fork because of the comments in wxWidgets trac).
I pushed it to the fork.
The next build should pick it up automatically and be good again… sorry for not
having checked this before.
I also did
Just a short status…
I just tried the compile_wx.sh script and it generally seems to be fine.
But, I can see that obviously the wxPython installer duplicates libs instead of
symlinking them.
Maybe the original soname patch we had is needed for that one to work correctly.
I’ll check…
Regards,
Be
I think I see it now. I can probably fix this tonight. Thanks!
Adam
On Jan 28, 2018 5:30 PM, "Bernhard Stegmaier"
wrote:
> Quick look into the build… seems to pull in wrong wxWidgets libs.
> The build in question includes some 3.0.0 wxWidgets libraries which I
> guess come from wxPython downl
Quick look into the build… seems to pull in wrong wxWidgets libs.
The build in question includes some 3.0.0 wxWidgets libraries which I guess
come from wxPython download.
The fork should create 3.0.4 libraries...
> On 29. Jan 2018, at 00:05, Bernhard Stegmaier wrote:
>
> I just had a quick look
I just had a quick look and it looks fine.
Also my first guess is that maybe something got messed up in the folder
hierarchy when copying wxPython/wxWidgets together, so that e.g. here
WXPYTHON_BUILD_OPTS="WX_CONFIG=`pwd`/../../wx-bin/bin/wx-config \
some wrong wxWidgets (not the one of the for
Yeah. The previous build script downloaded a wxpython tarball, which
included wxwidgets.
All my update did was move the wxpython subdirectory into a git checkout of
the wxwidgets tree, and build that way.
One quick thing would be to just do a diff between the wxwidgets included
with wxpython 3.0
Sure.
I’ll have a look tomorrow and try to build wxWidgets/wxPython the same way the
script does.
> On 28. Jan 2018, at 23:44, Nick Østergaard wrote:
>
> You don't need to revert it. I can just choose the latest workin hash in the
> jenkins job. I would rather we fix it somehow. :)
>
> @Bernh
That seems to be the same error as when the former so-name patch was not
applied and original wxWidgets build stuff rewrites library names.
The bundle is corrupt then, because the bundling code fails to create symlinks
and copies libs instead multiple times.
If you can send me where to find the
You don't need to revert it. I can just choose the latest workin hash in
the jenkins job. I would rather we fix it somehow. :)
@Bernhard, the build scripts in question are
https://github.com/wayneandlayne/KiCadMacOSPackaging
Maybe you can have a got at it?
2018-01-28 23:41 GMT+01:00 Nick Østerga
Which bug?
Bernhard
> On 28. Jan 2018, at 23:14, Adam Wolf wrote:
>
> I was able to get the wxwidgets stuff switched over but there's a bug in the
> big tracker saying it didn't work. I will continue to look into it as I can.
> I should be over this illness by the end of this week, it look
I assume this is the bug you are talking about:
https://bugs.launchpad.net/kicad/+bug/1745868
2018-01-28 23:14 GMT+01:00 Adam Wolf :
> I was able to get the wxwidgets stuff switched over but there's a bug in
> the big tracker saying it didn't work. I will continue to look into it as
> I can. I
I was able to get the wxwidgets stuff switched over but there's a bug in
the big tracker saying it didn't work. I will continue to look into it as
I can. I should be over this illness by the end of this week, it looks
like.
I can revert the packaging change so the next builds will work again.
S
22 matches
Mail list logo