We can turn them back on now, actually! I'll put it on this week's list!
On Mon, Jun 14, 2021 at 3:51 PM Jon Evans wrote:
>
> I forget where the last conversation on that ended -- @Adam Wolf ?
>
> The complication in offering multiple bundles has to do with notarization,
> but I think after som
I forget where the last conversation on that ended -- @Adam Wolf
?
The complication in offering multiple bundles has to do with notarization,
but I think after some changes that Adam is currently working on, it would
be possible to create the "barebones" images once again.
-Jon
On Mon, Jun 14,
Thanks! I will try this some day, but will use nightlies for now.
PS. Would it be possible to have a barebones kicad nightly package
that only includes the app(s) and not the footprints, symbols and 3D
models? I already have those cloned separately. 1.3GB is quite a lot
to download each time one w
Hi Jonatan,
Using your system Python is no longer supported after the recent Python changes.
Please see the instructions here: https://dev-docs.kicad.org/en/build/macos/
and obtain kicad-mac-builder for the dependencies here:
https://gitlab.com/kicad/packaging/kicad-mac-builder
Adam has indicate
So, it's been a while since I rebuilt so I updated my branch to
current master and tried. Build went without errors, but make install
fails:
...
-- Analyzing
app='/Users/lijon/Coding/kicad/build/install_py3/gerbview.app/Contents/MacOS/gerbview'
-- bundle='/Users/lijon/Coding/kicad/build/install_p
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