Re: [Kicad-developers] [PATCH] Verify wxPython.h exists.

2018-10-31 Thread Wayne Stambaugh
Hey Orson, Thanks! I've been really busy and just didn't get a chance to merge it. Cheers, Wayne On 10/31/2018 5:42 AM, Maciej Sumiński wrote: > Hi Wayne, > > I have eventually checked the patch on Linux and Windows 7 as well and > it works as advertised, so I pushed it. Thank you for your co

Re: [Kicad-developers] [PATCH] Verify wxPython.h exists.

2018-10-31 Thread Maciej Sumiński
Hi Wayne, I have eventually checked the patch on Linux and Windows 7 as well and it works as advertised, so I pushed it. Thank you for your contribution to KiCad;) Cheers, Orson On 10/29/18 1:33 PM, Maciej Sumiński wrote: > Hi Wayne, > > KiCad with your patch applied builds fine on macOS 10.13.

Re: [Kicad-developers] [PATCH] Verify wxPython.h exists.

2018-10-29 Thread Maciej Sumiński
Hi Wayne, KiCad with your patch applied builds fine on macOS 10.13.6, so it looks like you got the paths right. Cheers, Orson On 10/22/18 11:11 PM, Wayne Stambaugh wrote: > I created a patch to fix bug report 1785663. It works on linux and > windows msys2 builds. On these platforms wxPython.h

[Kicad-developers] [PATCH] Verify wxPython.h exists.

2018-10-22 Thread Wayne Stambaugh
I created a patch to fix bug report 1785663. It works on linux and windows msys2 builds. On these platforms wxPython.h is located in the same path as the wx headers so it's straight forward fix. I'm not sure where wxPython.h is installed on other build platforms. I would like our macos and msvc