Am 2018-11-23 15:38, schrieb John Beard:
Hi Seth,
Sure thing, should it also be a constructor parameter? Or construct to
a default then set it?
Hi John-
Probably an overridable default constructor parameter. We'll need the
get/set pair regardless to respond to the preferences change as we d
Hi Orson,
Thanks for the idea - seems like that could be a fairly flexible way
to generalise action shortcuts.
Perhaps such a refactor would be better after the hotkeys aren't
synced with legacy, though.
Cheers,
John
On Fri, Nov 23, 2018 at 8:58 AM Maciej Sumiński wrote:
>
> Hi John,
>
> One p
Hi Seth,
Sure thing, should it also be a constructor parameter? Or construct to a
default then set it?
BTW, that WX spew is now fixed upstream in the 3 branch, so a shout out to the
WX people for a quick response!
Cheers,
John
On 23 November 2018 19:09:35 GMT, Seth Hillbrand wrote:
>Am 201
Am 2018-11-23 08:26, schrieb John Beard:
Hi,
This is a patch to refactor the zooming of WX_VIEW_CONTROL. This is
related to lp:1786515 [1], but it's not a fix, it's just a refactor to
help debug the problem, and also tidy the code.
Hi John-
This looks good. Works for me on Linux and Mac. Af
Hi,
This is a patch to refactor the zooming of WX_VIEW_CONTROL. This is
related to lp:1786515 [1], but it's not a fix, it's just a refactor to
help debug the problem, and also tidy the code.
The refactor is done to avoid big chunks of conditionally compiled
code kicking around in functions, and t
Hi John,
One possible way of solving the problem is to change the m_defaultHotkey
in TOOL_ACTION class to a TOOL_EVENT field which says what triggers the
action. Then ACTION_MANAGER instead of comparing hotkeys should run
TOOL_EVENT::Matches() to check whether a processed TOOL_EVENT is
supposed to
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