OK, will wait to hear from Orson then. I did test and it seems to do what
I want on OpenGL + Cairo
-Jon
On Tue, Sep 5, 2017 at 10:03 PM, Oliver Walters <
oliver.henry.walt...@gmail.com> wrote:
> Jon,
>
> I submitted a very similar patch earlier this year, and Orson raised an
> issue, saying tha
Jon,
I submitted a very similar patch earlier this year, and Orson raised an
issue, saying that it would cause issues with cached targets on OpenGl?
I don't know much about this particular issue but it would be good to get
his sign off on this patch.
IIRC he said he would look into it when he ha
Hi all,
This patch extends the VIEW_CONTROLS to allow optional panning with left or
right buttons in addition to middle. I plan to make use of this in
GerbView for an easy panning mode that works well on laptops and 2-button
mice, and this might also be useful in other applications -- drag-to-pan
Hi all,
This patch is a quick one to make the line width of the BRIGHT_BOX
dependent on the zoom level so that it remains basically the same apparent
size on the screen.
-Jon
From fe5c8f7879c8c74ad67ea2c45a1945a9692150e7 Mon Sep 17 00:00:00 2001
From: Jon Evans
Date: Tue, 5 Sep 2017 20:22:42 -04
Hi,
(1) You can’t run standalone applications (won’t find libraries), but you can
run project manager directly from build directory.
Like this from console (for me):
<<<
HackMini:build bstegmaier$ kicad/kicad.app/Contents/MacOS/kicad
>>>
Or just start it via Finder from build/kicad…
(2) Yes, jus
Hi Mac developers:
1) is there an easy way to quickly rebuild a single app and run it? I'm
used to being able to do that on Linux, but it seems like I can't run apps
out of the build directory on Mac (have to run "make install" which
repackages all applications and is slow).
2) It seems like BRI
Same for me as Adam said.
I am on a Late 2012 MacBook with Retina and i5, so definitely no killer machine.
Works without problems, of course rendering gets slower with bigger schematics
and there is a little lag when scrolling/zooming.
But it definitely is very far from being “barely usable”.
My d
Hi Wayne,
Wayne Stambaugh writes:
> On 9/4/2017 4:14 PM, Mathias Grimmberger wrote:
[snip]
>> Input validation is implemented quite unevenly in any case, some inputs
>> do not even allow to input invalid characters (IMHO desirable), others
>> allow anything and complain later.
>>
>> Is there a
Hi All,
Please find attached a patch to fix issue like this bug report:
https://bugs.launchpad.net/kicad/+bug/1509936
Linked pin should be created (eeschema/pinedit.cpp:CreateImagePins) only
if the pin IS common to all unit.
So loop skip (continue instruction) should be called only if pin is NOT
Well, it's working a bit faster without external display, but still laggy
enough to be an annoyance compared to windows.
Holding the middle button and panning the schematic in circles shows
incredible lag. In windows it's no more than 20 pixels separated from the
mouse cursor, actually hard to noti
On 9/4/2017 7:36 AM, jp charras wrote:
> Le 01/09/2017 à 23:09, Wayne Stambaugh a écrit :
>> I finally found the time to finish the symbol library table remapping
>> implementation and I would like some help with testing before I merge
>> this into the master branch. I would like to get as much te
I don't have issues with rendering lag on my Retina display (not in
low-DPI mode) either, unless my board gets very complicated.
I do not run on an external display.
On Tue, Sep 5, 2017 at 11:16 AM, Jon Evans wrote:
> I think the Retina display is just one piece of the puzzle re. Mac
> performan
I think the Retina display is just one piece of the puzzle re. Mac
performance. I have a Retina display and don't have any issues with
rendering lag (and don't run in low-DPI mode either). So, I suspect that
there are some combinations of display + GPU + maybe drivers, library
versions, etc? that
Yes, I did.
On Tue, Sep 5, 2017 at 9:11 AM Nick Østergaard wrote:
> Did you try the tip mentioned on the webpage?
>
> http://kicad-pcb.org/help/known-system-related-issues/#_osx
>
> 2017-09-05 16:32 GMT+02:00 Jon Evans :
>
>> Hi Andrey,
>>
>> I tried to reproduce this and couldn't. I'm on 10.12
Did you try the tip mentioned on the webpage?
http://kicad-pcb.org/help/known-system-related-issues/#_osx
2017-09-05 16:32 GMT+02:00 Jon Evans :
> Hi Andrey,
>
> I tried to reproduce this and couldn't. I'm on 10.12.6, on a 2017 rMBP
> with internal display and 2K external display (don't have a
Hi Andrey,
I tried to reproduce this and couldn't. I'm on 10.12.6, on a 2017 rMBP
with internal display and 2K external display (don't have a 5K, but can't
see how that would matter). I also tried with an external mouse and didn't
see any issue with the scroll wheel.
Any other Mac developers ha
I thought of a better way to handle design rule files (herein referred
to DRFs). Either add LoadDesignRules() and SaveDesignRules() to the
PLUGIN object (which really needs to be renamed PCB_PLUGIN now that we
also have SCH_PLUGIN) or create a separate DRF_PLUGIN. My preference is
the former. Bo
Hi,
I did something similar, but added a little bit more to it.
It is not yet done so no patch but a link to the Github Repo.
https://github.com/DasBasti/KiCad/tree/via_types_in_design_rules
The goal is to have a list of all used vias in the design in your design
rules. So you can enable micro v
Just to let you know, the host that runs KiCad Janitor (the guy who
marks bug reports as fixed using the commit messages) is going to be
offline for a few days. It means we need to manually mark bugs as fixed
until the Janitor comes back from holidays. I am sorry for the
inconvenience.
Regards,
Or
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