After further investigation, pressing the HK_MIRROR_Y and HK_MIRROR_X keys
(whilst moving an item) also cause it to be removed.
I have attached a patch that addresses this, and provides a fix for the
issues outlined in the previous message.
On Sun, Feb 5, 2017 at 11:11 PM, Oliver Walters <
oliv
Le 06/02/2017 à 03:52, Chris Pavlina a écrit :
> Still very early... I call it "componentchoosernew"
>
> https://misc.c4757p.com/componentchoosernew.png
>
Looks really promising!
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Jean-Pierre CHARRAS
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Thanks, I've been waiting fot this patch to happen, I can't get used to the
clunky 'u' shortcut to delete a track.
Marcos
On Sun, Feb 5, 2017 at 1:37 PM, John Beard wrote:
> Apparently those patches don't apply because the diff context lines
> have a line of a different non-mainline patch in t
Still very early... I call it "componentchoosernew"
https://misc.c4757p.com/componentchoosernew.png
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Chris
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Hi All,
Any update on this ?
Regards,
Le 02/02/2017 à 10:50, Jean-Samuel Reynaud a écrit :
> Dear All,
>
> Find attached a patch to add undo/redo feature for external python
> plugin called from the "External Plugins" menu.
>
> Attached:
> - The patch himself
> - A plugin to test is (named te
Hello!
I found an interesting and well written offtopic comment[1] in the user
forum regarding the different pickers, and I went to investigate in the
code.
I was looking for the dialog for the footprint browser, but I did not
find it. What I found however was that it was not implemented in
Hi,
This patch adds more information to the component selector. In
particular, it adds two things:
1. Display component description even for aliases.
2. Display all fields.
Screenshot: https://misc.c4757p.com/choose-component.png
It should be ready for commit, just pending review.
Upcoming cha
Apparently those patches don't apply because the diff context lines
have a line of a different non-mainline patch in them (from the rotate
CCW patch).
Hopefully, these will apply to the current master.
On Sun, Feb 5, 2017 at 9:23 PM, John Beard wrote:
> Hi,
>
> These patches implement deletion o
Awesome! Glad it was something simple. Everything else looks good - I
just pushed it to master. I also pushed a commit to remove unit display
from this dialog entirely, since there's no support for deleting
individual units. Apologies for invalidating the work you did to sniff
out this bug - as it
Hi,
These patches implement deletion of whole tracks (actually whole
connections, it won't span an unrouted gap).
Fixes: https://bugs.launchpad.net/kicad/+bug/1517213
This in in two parts:
* Expand the current connection/track/net selection to act on multiple
selections, not just the first item
Hi,
Here is a patch to fix https://bugs.launchpad.net/kicad/+bug/1492734,
where a small-angle arc has an unexpectedly large bounding box,
causing odd selection behaviour.
The code was actually already there with a TODO on it - this patch
basically just uses that and replaces the TODO with a comme
Hi,
Here is a patch for adding CCW rotation to the GAL canvas.
Possibly controversial is the new namespace in tool_action_utils.h for
dumping generic free function helpers that act on TOOL_ACTIONS and on
other classes in concert. I feel that this is a way to isolate the
these routines, giving acc
The fix for lp:1660875 has introduced a bug into nightly and stable
Nightly: 9319ef034dbf0421ebbd2c78f7ee41f01bb56c0c
Stable: d1f8dbb9debe128ddd015edb1ff0fa954a8a08a7
Bug:
When moving a pin around in libedit, pressing HK_EDIT or HK_ROTATE will
delete the currently selected pin (designated m_drawI
On Sat, Feb 4, 2017 at 8:10 PM, Nick Østergaard wrote:
> I have attached a patch that renames this. It contains three commits
> for easier review.
Sounds good to me.
At the (considerable) risk of bikeshedding, I might also suggest
something like "stash" or "store" instead of "copy", since the us
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