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Confirmed to be a bug in event handling.
Fixed in my bugfix branch at
https://code.launchpad.net/~azonenberg/kicad/advanced-feature-bugfixes/+
merge/264485
On 12/07/15 13:23, Andrew Zonenberg wrote:
> In previous versions, hitting a layer hotkey (f5,
Patch committed in the product branch r5928. Thanks.
On 7/11/2015 2:43 PM, Nick Østergaard wrote:
> Aha, ok, I see. I must have been at bit tired at the time, but I
> hereby attach a rebased patch which I can not make to fail, so I guess
> it is ok, but please remember to review.
>
> 2015-07-11
On 7/12/2015 3:51 PM, jp charras wrote:
> Le 12/07/2015 21:12, Andrew Zonenberg a écrit :
>> I pushed a patch to advanced-feature-bugfixes that hides the
>> cursor when the mouse is outside the window. This only applies to
>> GAL and does not change legacy.
>>
>> JP, can you be more specific about
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In previous versions, hitting a layer hotkey (f5, f6, pgup, pgdn, etc)
while routing in GAL would create a via. As of the latest version,
this is no longer the case.
Was this intentional? If so, what was the rationale? If not, this is a
major regressi
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I found a regression in GAL caused by my last change so I reverted it
(advanced-feature-bugfixes r5932). This needs more thought.
In the meantime, though, the other bug fixes in the branch (related to
mouse grabs on the text tool) have been pretty wel
Le 12/07/2015 21:12, Andrew Zonenberg a écrit :
> I pushed a patch to advanced-feature-bugfixes that hides the
> cursor when the mouse is outside the window. This only applies to
> GAL and does not change legacy.
>
> JP, can you be more specific about what would break in legacy if I
> were to do
FWIW, I don't think this "minor" issue really need to be propagated to the
legacy canvas. It could impose an unnessesary risk for the stable
release. I do want to see it in GAL though.
Den 12/07/2015 21.12 skrev "Andrew Zonenberg" :
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> I pushed
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I pushed a patch to advanced-feature-bugfixes that hides the cursor
when the mouse is outside the window. This only applies to GAL and
does not change legacy.
JP, can you be more specific about what would break in legacy if I
were to do the same?
On
Le 12/07/2015 20:23, Wayne Stambaugh a écrit :
>
> On 7/12/2015 2:08 PM, Andrew Zonenberg wrote:
>> I'll write up a patch to clean up the cursors (GAL only, not going to
>> worry about legacy since that's so full of artifacts anyway) and push
>> it to my advanced-feature-bugfixes branch in a few.
On 7/12/2015 2:08 PM, Andrew Zonenberg wrote:
> I'll write up a patch to clean up the cursors (GAL only, not going to
> worry about legacy since that's so full of artifacts anyway) and push
> it to my advanced-feature-bugfixes branch in a few.
It would be nice if you could fix both canvases. The
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I'll write up a patch to clean up the cursors (GAL only, not going to
worry about legacy since that's so full of artifacts anyway) and push
it to my advanced-feature-bugfixes branch in a few.
On 12/07/15 10:42, Bernhard Stegmaier wrote:
> For my taste
For my taste it should be cleared.
If you leave some active area IMHO it doesn’t make sense to keep any
old/inactive traces of a tool/cursor…
In fact, I find it hard to identify the real active mouse position when
multiple (old, but inactive) cursors are visible on the screen.
When writing this
Hello All
When testing Andrew's patch from yesterday and the fact we finally got
the crosshair ported to GAL, I have noticed that when the mouse
pointer cursor exits the canvas the crosshair will freeze at the edge
of the canvas. I have not thought more deeply about this before,
because it is usu
Hi Marcos,
Thank you! :)
I'll keep updated...
Maurice
On 12 July 2015 06:12:20 CEST, Marcos Chaparro wrote:
>Hi Maurice,
>
>here is the HackRF board with 3D models
>http://www.mrkindustries.com.ar/wp-content/uploads/2015/07/hackrf-one.zip
>
>Most of the footprits are from Walter (smisioto), and
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