On Sun, Aug 17, 2014 at 12:05:41PM +, Mário Luzeiro wrote:
> Is that expected? I mean, should I continue build with wxwidgets 3.0 or
> revert it back?
AFAIK 2.8 is no longer supported since the new modular stuff doesn't
work correctly with it.
--
Lorenzo Marcantonio
Logos Srl
_
Dick,
Did you mean BZR5079? I cannot find 5089.
Jean-Paul
AC9GH
On Aug 17, 2014, at 7:04 PM, Dick Hollenbeck wrote:
>>>
>>> Patch solved the issue, seemed to work like a charm... But induced another
>>> issue. Step to
>>
>> Achieving platform independent and wx version independent results
>> Patch solved the issue, seemed to work like a charm... But induced another
>> issue. Step to
>> reproduce :
>>
>> 1 - open kicad, then open eeschema and pcbnew
>> 2 - in pcbnew, open the module properties dialog on any part you want.
>> 3 - go back to eeschema, wich is now responding normally,
Wayne, other developers,
Here is the repo: https://code.launchpad.net/~mnarigon/+junk/kicad-dev.
You can get this branch to get the tar file. Untar the file to create the
directory structure. At the top level there is the build.sh file that contains
the build script. If you run this with no arg
On 8/17/2014 11:20 AM, Nick Østergaard wrote:
> 2014-08-15 14:17 GMT+02:00 Wayne Stambaugh :
>> On 8/14/2014 6:55 PM, Derek Kozel wrote:
>>> Hello!
>>>
>>> First of all thank you to everyone who has contributed to getting KiCad
>>> to where it is now. I've made several boards with it and hope to ma
2014-08-15 14:17 GMT+02:00 Wayne Stambaugh :
> On 8/14/2014 6:55 PM, Derek Kozel wrote:
>> Hello!
>>
>> First of all thank you to everyone who has contributed to getting KiCad
>> to where it is now. I've made several boards with it and hope to make
>> many more. I'm a recent EE/CS graduate with exp
Mario,
I suggest you use wxWidgets 3.0.1 at a minimum. It is the latest
release and resolves most (but not all of the issues) in 3.0.0. I've
been using latest trunk from SourceForge on my Windows builds with good
results but that may or may not work as well as on other platforms.
Wayne
On 8/17
On 8/16/2014 8:41 PM, Michael Narigon wrote:
> It appears that I can push the files to launchpad. I will make sure the Linux
> version builds and load it up so you can look at it to see if it is useful.
> Michael
Thanks. I'll take a look at it once you push it to launchpad. Please
post the re
It looks like my builder is now using wxwidgets 3.0 .. with (lots of) some
random issues. Like the one attached the schematic is now wrongly presented /
opened
Also I found that now, key shortcuts are not working.
Is that expected? I mean, should I continue build with wxwidgets 3.0 or revert
it
I'll look at the code tomorrow and see if there's any easy way to move
stuff around and fix the soldermask. If there's no ordering in the
rendering then alpha blending isn't gonna work well. (The bad holes are
a lower priority for me, but being able to see traces is kind of
important.)
The board i
That is a very very old issue for me :) I remember it for years..
When it happen, I have to open the dialog options (in the front icons) and then
check or uncheck the 3D model so that will work.
I didn't looked on that issue.
From: Kicad-developers
[kicad-
In this patch I did, I am not rendering the board body separated from the
copper call list.
I was missing in fact the separation between the top and bottom copper to play
a bit with that..
Also, I noticed that this transparency method to render the solder past is not
"physical rendering correct
Hi Andrew,
Thank you for your quick tests.
I didn't change any thing related with very old nature of rendering, a part of
the color and appearance all should be (with the same issues) as before.
The bottom-side traces it is true. I wasn't able to figure out why and get it
better.
There are some
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