Are there any Kdenlive-specific gotchas here, or can you go back and forth
between editing the MLT XML "by hand" and editing in Kdenlive?
> El 23 sept 2019, a las 02:58, Narcis Garcia escribió:
>
> Kdenlive is not the API: Kdenlive uses melt API.
> https://www.mltframework.org/
>
>
> El 22/9/
MLT has a Python API, but it's going to bottom out in authoring XML if you want
to re-import it to Kdenlive. You shouldn't need to be modifying the XML
directly.
My choice of the phrase "by hand" was probably not the right one; what I meant
to ask was if I should expect there to be issues if ar
I'm not running bleeding-edge kdenlive, so I can't be sure this hasn't been
fixed. But with v18.12.3 this is definitely an issue. Repro:
- Create a new project
- Add a long video to the timeline
- Use the razor tool to cut the video somewhere, e.g. halfway through
- Add a Speed effect to
Does Kdenlive/MLT not support 10-bit color?
> El 25 jul 2020, a las 19:35, Tobiasz Karoń escribió:
>
> Out of curiosity: what would you need 8K for?
> And also - wouldn't you need 10-bit color too?
>
> - unfa
>
> sob., 25 lip 2020 o 19:02 Almond Joy napisał(a):
>> Hi,
>>
>> Is your video edi
Agh this sucks! I did read this in the mlt docs but at the time it wasn't
limiting what I was doing... I will ask on the MLT list if there's any work
being done on this.
> El 27 jul 2020, a las 14:44, Tobiasz Karoń escribió:
>
> MLT (and hence all software that depends on it) is hard-coded for
Thanks, there's a lot of good info here! You mention switching from Olive to
Kdenlive to finish an edit. Does Olive have a standardized file format? Was the
switching process painful?
Also, does Olive have a CLI?
Tom
> El 27 jul 2020, a las 21:19, Tobiasz Karoń escribió:
>
> I would personal