On Fri, Sep 29, 2017 at 09:34:14AM +0200, Evert Vorster wrote:
> Hi there.
>
> There was a little trick that I was doing on a virtual machine some time
> ago, where I would set the project resolution to the proxy resolution, and
> my proxy resolution was exactly the display window resolution, so I
On Fri, Sep 29, 2017 at 9:34 AM, Evert Vorster wrote:
> In short, I agree, there is a lot of speed gain to be had here, which would
> open up or improve the experience of video editing for a lot more people on
> older/slower hardware.
And in modern hardware
I dont know if im doing something wron
Hi there.
There was a little trick that I was doing on a virtual machine some time
ago, where I would set the project resolution to the proxy resolution, and
my proxy resolution was exactly the display window resolution, so I was
avoiding any scaling whatsoever. Editing was indeed very, very fast,
Hi,
So I think you guys are talking about different things. Harald talks about
prerendering, where you basically precompute all the frames for a portion
of the timeline to play it faster. That should of course remain as it is,
because the intent of this is to see how the final clip would look like.
For my workflow, I'm glad that the render pipeline is as is: because I need to
resize the timeline height while working on my project this would otherwise
invalidate the whole prerendering data. The downscaling is cheap, while the
prerendering is expensive. I fail to see how changing the pipelin