Hi there, Farid.
Sure, I'll build from 19.12 branch in a bit, I have been keeping up to date
with the branch. In my situation Kdenlive is more than fast enough, and my
hardware is not all that great... but then again I know how to enable all
the proxies and such stuff.
Happy coding!
Evert Vorster
Hi again Evert,
Em qua., 25 de set. de 2019 às 01:41, Evert Vorster
escreveu:
> Hi there, Farid.
>
> I usually stay out of flame wars, as nothing good comes out of it.
> However, one of the complaints against kdenlive is it's slow preview speed
> on crappy hardware.
>
>From my experience there
Hi Evert, long time!
Em qua, 25 de set de 2019 às 01:41, Evert Vorster
escreveu:
> Hi there, Farid.
>
> I usually stay out of flame wars, as nothing good comes out of it.
> However, one of the complaints against kdenlive is it's slow preview speed
> on crappy hardware.
>
Agree.
>
> ---
Hi guys
Thanks for the tips found in this fight
With metta
Mettavihari
On Wed, 25 Sep 2019, 10:11 Evert Vorster, wrote:
> Hi there, Farid.
>
> I usually stay out of flame wars, as nothing good comes out of it.
> However, one of the complaints against kdenlive is it's slow preview speed
> on cr
Hi there, Farid.
I usually stay out of flame wars, as nothing good comes out of it. However,
one of the complaints against kdenlive is it's slow preview speed on crappy
hardware.
from the war---
Kdenlive can't utilize a modern PC's hardware - no matter what you throw a
Dogfilm, we have received many complaints from people probably because of
your mass flooding of their inboxes. We are temporarily banning you from he
mailing list, but feel free to use the forum to share all your kdenlive
needs/complaints/suggetions.
Unfa,
The following are *my* personal views...
I've already talked to a Kdenlive developer about all these problems a few
months ago.
I'm also in touch with Olive devs, and I've just noticed they fixed that
tagline.
wt., 24 wrz 2019 o 15:16 Narcis Garcia napisał(a):
> Instead of wasting time (as you say using mailing list), your
> constructi
Instead of wasting time (as you say using mailing list), your
constructive+negative feedback is better attended (today and tomorrow)
by going to:
.kdenlive.org
-> Contribute -> Bug reports
--> bugtracker
---> Log In
> New -> kdenlive
SAME AS OLIVE PROJECT:
www.olivevideoeditor.org
-> Rep
Well, maybe DogFilm didn't express his opinion in a polite manner...
But must say I agree with his point.
Kdenlive is a wonderful tool, and when it works - it's capable of many
great things. But I wound never call it professional, because that brings a
whole new level of expectations, which Kdenl
I'm sure the list will appreciate this being your last post
How rude, insulting and thoughtless your comments are here.
Feedback is one thing, which I have no doubt is appreciated, but your
messages are not helpful at all.
As you have found, there are other options out there, great if they work
Thank you very much for having the guts of speaking freely about these
things!
It is in fact very needed that developers are not only open, but thankful
for negative feedback, because these users are the only ones helping you to
make your software better! Clueless noobs that never have seen a pro
I don't want to go on another rant here, but I've made a whole video about
why Kdenlvie is "not very good" at this point:
https://www.youtube.com/watch?v=ym1brc2OcYQ
Frei0r effects force single-core frame processing. And I used a lot of them.
GPU acceleration is flaky and never did anything more t
Le 23/09/2019 à 19:23, DogFilm a écrit :
Rendering a clip does not use 100% of CPU.
If I render stuff with ffmpeg directly (nothing to do with kdenlive)
ffmpeg uses all cores with 100% cpu load. Kdenlive is about 50% for each
core. So render time could probably be doubled.
Yes, "Render Proj
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