Porting a project to KDE

2020-08-14 Thread Francois Blanchette
Hi My project is call LGCK builder. It is a Game Construction Kit written in C++ using a combination of Qt5, OpenGL and SDL. In addition to the main IDE there is also a standalone Sprite Editor. The main engine implements the graphics, inputs and sounds components via a series of Interfaces which

Re: Porting a project to KDE

2020-08-14 Thread Carl Schwan
Le vendredi, août 14, 2020 3:07 PM, Francois Blanchette a écrit : > Hi Hi Frank, > > My project is call LGCK builder. It is a Game Construction Kit > written in C++ using a combination of Qt5, OpenGL and SDL. In addition > to the main IDE there is also a standalone Sprite Editor. The main > eng

Re: Porting a project to KDE

2020-08-14 Thread Francois Blanchette
Hi Carl, Thank you for your reply. Yes I meant port it to KDE because it is a qt 5.15 compliant application already. And yes i want to make LGCK builder a KDE application hosted on KDE infrastructure as a first step. I would definitely prefer to integrate with KDE plasma but I see this as a seco

Re: Porting a project to KDE

2020-08-14 Thread Carl Schwan
Le vendredi, août 14, 2020 4:44 PM, Francois Blanchette a écrit : > Hi Carl, > > Thank you for your reply. > > Yes I meant port it to KDE because it is a qt 5.15 compliant > application already. > And yes i want to make LGCK builder a KDE application hosted on KDE > infrastructure as a first ste

Re: Porting a project to KDE

2020-08-14 Thread Johan Ouwerkerk
On Fri, Aug 14, 2020 at 5:33 PM Carl Schwan wrote: > > Le vendredi, août 14, 2020 4:44 PM, Francois Blanchette > a écrit : > > > Hi Carl, > > > > Thank you for your reply. > > > > Yes I meant port it to KDE because it is a qt 5.15 compliant > > application already. > > And yes i want to make LGC

Re: Commit hookscripts operating only on commits from email addresses associated with a Bugzilla account

2020-08-14 Thread Ben Cooksley
On Fri, Aug 14, 2020 at 8:34 AM Nicolás Alvarez wrote: > > El jue., 13 de ago. de 2020 a la(s) 15:49, Nate Graham (n...@kde.org) > escribió: > > On 8/13/20 12:19 PM, Ben Cooksley wrote: > > > The only way to implement what you are proposing would be to have all > > > Bugzilla actions from commit

Re: Commit hookscripts operating only on commits from email addresses associated with a Bugzilla account

2020-08-14 Thread David Edmundson
> So here's an idea: close the bug with the committer's own Bugzilla > account when an account is found that matches the email address in the > commit. Otherwise, use a bot account so that the bug at least gets > closed as intended. Could that work? > Any developer in question can also change thei

Re: Commit hookscripts operating only on commits from email addresses associated with a Bugzilla account

2020-08-14 Thread Ben Cooksley
On Sat, Aug 15, 2020 at 10:46 AM David Edmundson wrote: > > > >> >> So here's an idea: close the bug with the committer's own Bugzilla >> account when an account is found that matches the email address in the >> commit. Otherwise, use a bot account so that the bug at least gets >> closed as intend