Hi Ian,
On 17 Mar 2014, at 01:20 , Ian Wadham wrote:
> Alexander Dymo (adymo) is one of two former KDE developers now working on
> Homebrew.
> And he was one of the original developers of KDevelop. I remember him from
> back then.
> Do you fancy some "bridge building", Marko?
I’ll will contac
Hi Aleix,
On 17 Mar 2014, at 00:54 , Aleix Pol wrote:
> First of all, KDevelop mailing lists are not dead, we did change our mailing
> list to kde.org infrastructure, you might have looked at the wrong place [1].
Oh, I see now.
I had realised that they had been moved a while ago. But when check
Hi Marko,
On 17/03/2014, at 10:54 AM, Aleix Pol wrote:
> First of all, KDevelop mailing lists are not dead, we did change our mailing
> list to kde.org infrastructure, you might have looked at the wrong place [1].
>
> We have some people already using KDevelop through homebrew on Mac OS X [2],
On Sun, Mar 16, 2014 at 10:02 PM, wrote:
> Hi devs,
>
> after having installed kdesdk4 successfully MacPorts needed only about 30s
> to install the residual handful of ports required by KDevelop.
>
> Now there is KDevelop 1.6.0 up and running. :)
>
> Well, before going further with questi
On 16 Mar 2014, at 22:02 , mk-li...@email.de wrote:
> What I did was that I set up a project via “Project/New From
> Template…/Project Type/Graphical”.
Turns out I was creating a template for a QML application.
I just tried a "Graphical C++ KDE” with the same sad result.
But when I tried