Also I forgot to add you need to have a developers subscription to be able to
release on the apple app store which is $99 per year but you can release as
many apps as you want
Regards
Jonathan
On 11/06/2019, 06:47, "Jonathan Aquilina" wrote:
First thigns first you need apple hardware to
First thigns first you need apple hardware to develop on with their Xcode ide
im sure to work with it in some way some how to compile what you are working on.
Also if you don’t have mac hardware you can actually rent mini servers with
full SSH access from hostmyapple.com
Regards,
Jonathan
On
On Tue, Jun 11, 2019 at 1:37 AM Aleix Pol wrote:
>
> On Mon, Jun 10, 2019 at 4:03 AM Simon Redman wrote:
> >
> > Hello,
> >
> > I am Simon, and I work on KDE Connect. This summer, KDE Connect has two
> > excellent GSoC students, one working on a MacOS port and one working on
> > a Windows port, w
Thank you for the advice Ben. I have passed it along to my students. It
looks like Windows will be basically no problem, but the Apple store
might give us trouble. I'll try to remember to update this thread with
what we find out!
Thanks,
Simon
On 6/10/19 3:35 AM, Ben Cooksley wrote:
> On Mon, Jun
On Mon, Jun 10, 2019 at 4:03 AM Simon Redman wrote:
>
> Hello,
>
> I am Simon, and I work on KDE Connect. This summer, KDE Connect has two
> excellent GSoC students, one working on a MacOS port and one working on
> a Windows port, with the end goal of bringing those ports to feature
> pairity with
On Mon, Jun 10, 2019 at 2:03 PM Simon Redman wrote:
>
> Hello,
Hi Simon,
>
> I am Simon, and I work on KDE Connect. This summer, KDE Connect has two
> excellent GSoC students, one working on a MacOS port and one working on
> a Windows port, with the end goal of bringing those ports to feature
>