[kwin] [Bug 477016] Brightness flicker with adaptive sync

2024-04-17 Thread Ataberk Özen
https://bugs.kde.org/show_bug.cgi?id=477016 --- Comment #6 from Ataberk Özen --- To add to my last comment, utilization going up and down costs around 20% in average FPS. Looking at the same place from the same angle results in average FPS of 96 with kwin 6.0.3 whereas it's jumping betwe

[kwin] [Bug 477016] Brightness flicker with adaptive sync

2024-04-17 Thread Ataberk Özen
https://bugs.kde.org/show_bug.cgi?id=477016 --- Comment #5 from Ataberk Özen --- There's a regression in 6.0.4 release of kwin. I've downgraded it back to 6.0.3 and everything is fine here. Adaptive Sync seems stuck at 74hz at any refresh rate. This behaviour can be confirmed best

[kwin] [Bug 485144] New: VRR stuttering and backlight flicker due to unstable target refresh rate

2024-04-06 Thread Ataberk Özen
https://bugs.kde.org/show_bug.cgi?id=485144 Bug ID: 485144 Summary: VRR stuttering and backlight flicker due to unstable target refresh rate Classification: Plasma Product: kwin Version: 6.0.3 Platform: Arch Linux

[kwin] [Bug 458233] In some games, controlling the camera with mouse, camera occasionally snaps into a different position when using Wayland

2024-03-06 Thread Ataberk Özen
https://bugs.kde.org/show_bug.cgi?id=458233 Ataberk Özen changed: What|Removed |Added Resolution|UPSTREAM|WAITINGFORINFO --- Comment #56 from Ataberk

[kwin] [Bug 458233] In some games, controlling the camera with mouse, camera occasionally snaps into a different position when using Wayland

2024-03-02 Thread Ataberk Özen
https://bugs.kde.org/show_bug.cgi?id=458233 Ataberk Özen changed: What|Removed |Added CC||ataberkozen...@gmail.com --- Comment #53 from

[kwin] [Bug 482077] Journal is flooded with "QObject::startTimer: Timers cannot have negative intervals"

2024-03-02 Thread Ataberk Özen
https://bugs.kde.org/show_bug.cgi?id=482077 Ataberk Özen changed: What|Removed |Added CC||ataberkozen...@gmail.com --- Comment #10 from