Re: [JPP-Devel] @Erwan Bocher - about Cut Polygon Plugin

2007-10-20 Thread Giuseppe Aruta
Hi erwan thanks for your efforts. Peppe > Dears OJ friends, > > I have planned to merge all SIGLE developments with > last OJ version. > In few days , I will propose a couple of > modifications to OJ team. > > See U > > R1. > > > > Giuseppe Aruta schrieb: > > > Hi R1 > > > > > > Your plugin

Re: [JPP-Devel] OpenJUMP List Of Functions - Edit Updates

2007-10-20 Thread Giuseppe Aruta
Hi SS, > I took a little time after work today to do some > more miscellaneous > edits to the list of OpenJUMP functions found under > the Edit top-level > menu: > > http://openjump.org/wiki/show/Edit > > Please look my edits over and point out any > corrections that need to > be made if you ha

Re: [JPP-Devel] OpenJUMP List Of Functions - Edit Updates

2007-10-20 Thread Stefan Steiniger
i prefer to use function .. as we do not work with a command line stefan Giuseppe Aruta schrieb: > Hi SS, > > >> I took a little time after work today to do some >> more miscellaneous >> edits to the list of OpenJUMP functions found under >> the Edit top-level >> menu: >> >> http://openjump.org

Re: [JPP-Devel] @Stefan - New Italian Language file

2007-10-20 Thread Giuseppe Aruta
Hi Stefan, How can I commit changes to the Italian language files to the SVN repository? If you write me how to do today, I can start working this afternoon. Peppe PS do you still plan to go to European GIS Code Sprint? ___ L'email della prossima generaz

Re: [JPP-Devel] OpenJUMP List Of Functions - Edit Updates

2007-10-20 Thread Sunburned Surveyor
Roger that. I will use "function" instead of "command". SS On 10/20/07, Stefan Steiniger <[EMAIL PROTECTED]> wrote: > i prefer to use function .. as we do not work with a command line > > stefan > > Giuseppe Aruta schrieb: > > Hi SS, > > > > > >> I took a little time after work today to do some >

Re: [JPP-Devel] Styles

2007-10-20 Thread Paul Austin
I've actually been thinking about this again and there maybe another way to do this without introducing another layer of abstraction. At the moment the rendering is done via the LayerRenderer using the Styles. What I could do is have it so you could select different LayerRenderer implementation