Hi,
I don’t know the terminology but at least for everyday use rubbersheeting quite
well described what happens: take a ground control point and stretch it into
the other end of the warping vector. Obviously what is done for vertices which
do not have direct warping vectors is linear interpolat
HI Jukka
I added that code and also a library for projective transformation. My
project is to get together on the warping toolbar all warping tools we have
plus Projective one.
I think I will add this capability at the beginning of 2017, after new OJ
real., in order to test and solve small proble
Hi,
I saw alternatives for using Projective warping and bilineat interpolation
while translating the language strings. I wonder where can I find those options
from the user interface.
-Jukka Rahkonen-
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