Revision: 6619
http://sourceforge.net/p/jump-pilot/code/6619
Author: michaudm
Date: 2020-11-08 23:39:40 + (Sun, 08 Nov 2020)
Log Message:
---
Continue simplification of RasterImageLayer and fix problem with RasterSymbology
Modified Paths:
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core/trunk/s
Hi all,
following Michael's comment I did a test on RasterImageLayer substituting
JAI in
private BufferedImage scaleImage() method and associated ( protected
BufferedImage getScaledImageMatchingVisible()).
This is the method I used:
private BufferedImage scaleImage(BufferedImage srcImg, int xScal
the use of JAI operations saves memory afaik. . it ideally creates a chain
from loading over computing to rendering.
the scaling you mention above seems to use BufferedImage in memory, which of
course is faster but needs the whole source image in memory. for cases like
Sextante, where images a