It reproduces with hand tool. Tested with nightly builds from 23th and 25th
february.
2010/2/25 Larry Becker
> Hi Benjamin,
>
> Could you try to reproduce the anomaly when mouse wheel zooming with the
> "hand" tool please? If it doesn't reproduce, I may know what is happening.
>
> thanks,
> L
Hi Benjamin,
Could you try to reproduce the anomaly when mouse wheel zooming with the
"hand" tool please? If it doesn't reproduce, I may know what is happening.
thanks,
Larry
On Wed, Feb 24, 2010 at 12:06 PM, Benjamin Gudehus wrote:
> @white space when zooming out:
>
> Maybe you can use the
You'd make a good grizzly bear, Larry 8^)
Larry Becker wrote:
> I manufactured a dataset from scratch to try out the problem.
>
> Larry
>
> On Wed, Feb 24, 2010 at 5:01 PM, Larry Becker wrote:
>
>
--
Martin Davis
Senior Technical Architect
Refractions Research, Inc.
(250) 383-3022
---
Great!
I dunno why we (ahem - Jon) didn't notice this way back when we first
wrote this code. Always easier not to check for special cases, I
guess... 8^)
I'm betting this should be faster across the board for linear features.
The intersection() method is very slow (for use in situations li
>
> So one thoughts is that maybe there's no point in clipping linear
> features? I think Swing is pretty good at rendering lines and clipping
> them by itself.
>
Nice work Martin! I just couldn't bear (8^) the the thought of slow
linestring rendering, so I added (and committed) a check for line
@white space when zooming out:
Maybe you can use the drawing algorithm that draw the geometries like a
pencil sketch when zooming with the slidebar (and then rerender the
geometries at a given time interval).
Screenshot: http://www.imagebanana.com/img/91inbax/pencil_sketch.jpg
--Benjamin
2010/2
Hi Larry,
there should really be an option the choose between the old and new zooming
algorithm (if possible).
Zooming out feels slowly, when I first have to wait for the rendering of
missing geometries in the white space around the image of the previous zoom
level.
(B) This anomaly happens cons
Ok, I've looked at Stefan's killer bear lines. 8^) (Those grizz sure
get around...)
I see the very slow performance in OJ. I also tried this in the JTS
Test Builder app, which *doesn't* do an intersection() to clip the
geometries to the viewport. The rendering is lightning fast using this
sure
Martin Davis schrieb:
> Stefan, I'm curious - can you send them to me too?
>
>
>
> Stefan Steiniger wrote:
>> Hei Larry,
>>
>> I will send them offline.
>>
>> stefan
>>
>> Larry Becker schrieb:
>>
>>> I'm waiting on Stefan's magic 1000 point polygon. Mine draws too
>>> quickly to ben
Stefan, I'm curious - can you send them to me too?
Stefan Steiniger wrote:
> Hei Larry,
>
> I will send them offline.
>
> stefan
>
> Larry Becker schrieb:
>
>> I'm waiting on Stefan's magic 1000 point polygon. Mine draws too
>> quickly to benchmark.
>>
>> On Tue, Feb 23, 2010 at 10:08 AM, S
Hi Stefan,
Thanks. Wow! Pretty slow rendering indeed.
Larry
On Wed, Feb 24, 2010 at 10:35 AM, Stefan Steiniger wrote:
> Hei Larry,
>
> I will send them offline.
>
> stefan
>
> Larry Becker schrieb:
> > I'm waiting on Stefan's magic 1000 point polygon. Mine draws too
> > quickly to benchmar
Hei Volker,
as long as backward compatibility is retained we are always open for
suggestions - and in particular if the code improvement is delivered too
(e.g. in form of a (eclipse)patch) ;)
cheers,
stefan
vowah...@aol.com schrieb:
> Hi *,
>
> first of all thanks to Larry for correcting an
Hei Larry,
I will send them offline.
stefan
Larry Becker schrieb:
> I'm waiting on Stefan's magic 1000 point polygon. Mine draws too
> quickly to benchmark.
>
> On Tue, Feb 23, 2010 at 10:08 AM, Sunburned Surveyor
> mailto:sunburned.surve...@gmail.com>> wrote:
>
> Larry,
>
> Kudos
Volker,
I'm interested in performing these types of refactoring on BizzJUMP.
Please send your suggestions so we can discuss them.
The Sunburned Surveyor
On Tue, Feb 23, 2010 at 9:55 AM, wrote:
> Hi *,
>
> first of all thanks to Larry for correcting and commiting my previous
> request!
>
> so h
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