Re: [JPP-Devel] 3D develop in OJ

2009-12-11 Thread luca marletta
luca marletta www.beopen.it On Fri, Dec 11, 2009 at 10:40 PM, Stefan Steiniger wrote: > mhm.. an interest set of problems outlined by Michael. > Which either requires a new options dialog for default settings or - > what I think for now is - that we concentrate on >manual editing< and > not on

Re: [JPP-Devel] 3D develop in OJ

2009-12-11 Thread Stefan Steiniger
mhm.. an interest set of problems outlined by Michael. Which either requires a new options dialog for default settings or - what I think for now is - that we concentrate on >manual editing< and not on any processing of 3d stuff. In general I am fine with commits by (you) Larry - taking the appro

Re: [JPP-Devel] 3D develop in OJ

2009-12-11 Thread Larry Becker
Hi Michaël , Good catch. I agree that JTS limits how far we can go with supporting Z values. Larry 2009/12/11 Michaël Michaud > Larry Becker a écrit : > > I have added z interpolation to the "Add Vertex" tool for most > > "normal" cases. There are some boundary cases that still won't work

Re: [JPP-Devel] 3D develop in OJ

2009-12-11 Thread Michaël Michaud
Larry Becker a écrit : > I have added z interpolation to the "Add Vertex" tool for most > "normal" cases. There are some boundary cases that still won't work > without further mods. I have made those modifications to CoordUtil, > but won't commit them until the other developers approve since t

Re: [JPP-Devel] source of nightly builds?

2009-12-11 Thread Stefan Steiniger
right.. its only class file. for the source files you need to connect to the SVN: https://jump-pilot.svn.sourceforge.net/svnroot/jump-pilot/core/trunk stefan Nils Kuhn wrote: > well, I think there are just the compiled .class-files included. I > searched the code as .java-files. > regards, > N

Re: [JPP-Devel] 3D develop in OJ

2009-12-11 Thread Larry Becker
I have added z interpolation to the "Add Vertex" tool for most "normal" cases. There are some boundary cases that still won't work without further mods. I have made those modifications to CoordUtil, but won't commit them until the other developers approve since they are called by many classes. It

Re: [JPP-Devel] 3D develop in OJ

2009-12-11 Thread Larry Becker
Hi Luca, Thanks for your ideas to improve OJ. A great fix of this behavior could be: > when you add a new vertex the Z will become the linear interpolation > of the previous and next vertex of polygon or line: > It sounds simple enough to modify the "Add Vertex" tool to do this. and when you m

[JPP-Devel] 3D develop in OJ

2009-12-11 Thread luca marletta
Follow Stefan guide lines, if I got well, I post a request or suggestion for a 3D enhancement on existing functions. Problem: working with 3d geometry you often have to add a new vertex and move it on an adjacent polygon vertex. Now when you add a new vertex the Z is undefined and even when you m

Re: [JPP-Devel] source of nightly builds?

2009-12-11 Thread Nils Kuhn
well, I think there are just the compiled .class-files included. I searched the code as .java-files. regards, Nils Stefan Steiniger schrieb: it's here: http://jump-pilot.sourceforge.net/download/nightlybuild/ but I have posted the links on the wiki too. On the homepage it is also on the v