Great, it's working perfectly now, thanks for all the help
On May 26, 12:10 am, "Erik Beeson" <[EMAIL PROTECTED]> wrote:
> Basically you want to call "callback();" when your function is
> "finished". In the case of your function doing some animating,
> "finished" happens when the last animation f
Basically you want to call "callback();" when your function is
"finished". In the case of your function doing some animating,
"finished" happens when the last animation finishes, which is what I
had in my example. In your case, you have 2 conditions where the
function is "finished" right away, on
Though once again I've hit a bit of a snag. :) Here's the code I'm
using for moving my elems around, rewritten as an animation
callback.
$.fn.moveProducts = function (thisList, callback)
// Product list move animation
{
var last = this.size () - 1;
return this.each (function (th
That's extremely impressive and exactly what I need, your work is
tremendously appreciated. Be sure to keep us all updated on how you
progress with this thing because I'm sure there's plenty of people out
there who would find this plugin to be a lifesaver
On May 25, 7:54 pm, "Erik Beeson" <[EMAI
Looks great in Safari 2!
On 5/25/07, Erik Beeson <[EMAIL PROTECTED]> wrote:
Check this out: http://erikandcolleen.com/erik/jquery/fxQueue/random.html
Only tested on FF. I think that's doing what you want. The plugin
doesn't have a concept of doing animations sequentially vs
simultaniously; it
Check this out: http://erikandcolleen.com/erik/jquery/fxQueue/random.html
Only tested on FF. I think that's doing what you want. The plugin
doesn't have a concept of doing animations sequentially vs
simultaniously; it only does sequentially. But the plugin does make it
easy to use any animation
Nice. I believe it is worth polishing up! Keep at it.
--
Brandon Aaron
On 5/25/07, Erik Beeson <[EMAIL PROTECTED]> wrote:
Hello all,
In response to a thread yesterday, I put together a little framework
for effect queueing. My version yesterday, and subsequently Brandon's
version aswell, don'
I just downloaded it and am experimenting, so far I'm really
impressed. Thanks for the effort, it really is appreciated.
I do have one question though, I'm not sure if this is possible or
not, but I need to be able to animate a group of objects together, but
with unique effects (they all need to
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