On Mon, Mar 8, 2010 at 7:52 PM, Michael McCandless
wrote:
> This was done for performance (to remove alloc/init/GC load).
>
> There are two parts to it -- first, consolidating what used to be lots
> of little objects into shared byte[]/int[] blocks. Second, reusing
> those blocks.
Thanks, just o
Hi all,
I'm not sure if this is the right list, as it's sort of a development
question too, but I don't want to bother them over there. Anyway, I'm
curious as to the reason for using "manual memory management" a la
ByteBlockPool and consorts in Java. Is it for performance reasons
alone, to avoid t