Re: [ioquake3] Can somebody try ioquake3 (head) 32bit on an nvidia mac?

2013-01-01 Thread vincent
Hi, Just a quick note, the previous version SVN i386 which built correctly on my x86_64 10.7.5 machine now exhibits this behaviour: wayreth:release-darwin-i386 raistlin$ ./ioquake3.i386 +set sv_pure 0 +set vm_cgame 0 +set vm_game 0 +set vm_ui 0 dyld: Library not loaded: @executable_path/libS

Re: [ioquake3] Can somebody try ioquake3 (head) 32bit on an nvidia mac?

2013-01-01 Thread Richard Allen
Hi, If you read the first few lines in make-macosx.sh you will see a variable there you can change to build binaries for any of the 3 supported architectures. The reason you are getting the error you mention is because you are missing a final and vital step that both mac make scripts perform

Re: [ioquake3] Can somebody try ioquake3 (head) 32bit on an nvidia mac?

2013-01-01 Thread vincent
Hi Richard, I have good and bad news but they are mostly good. The good news: The 32bit binary that I tried works fine and the display atrifacts seem gone.. The bad news: two directories got created in the build sub-dir: "release-darwin-i386" -AND- "release-darwin-", the binaries underneath th

Re: [ioquake3] Can somebody try ioquake3 (head) 32bit on an nvidia mac?

2013-01-01 Thread vincent
Hi Richard, This simple patch fixes the issue for me: wayreth:trunk raistlin$ svn diff Index: make-macosx.sh === --- make-macosx.sh (revision 2397) +++ make-macosx.sh (working copy) @@ -33,6 +33,7 @@ exit 1 fi +

Re: [ioquake3] Can somebody try ioquake3 (head) 32bit on an nvidia mac?

2013-01-01 Thread vincent
Wait, there's more (Hadn't noticed the bin names within the .app): wayreth:trunk raistlin$ svn diff Index: make-macosx.sh === --- make-macosx.sh (revision 2397) +++ make-macosx.sh (working copy) @@ -3,11 +3,8 @@ CC=gcc-4