Hi,
I have a very simple programming question.
I am using the time.h library in sv_main.c file. And, it is working totally
fine.
Now, I am trying to use the time.h library in ioquake3's ai_,main.c file. But,
I am getting the below compilation errors.
Does anyone know what is wrong?
Note: To make
On Mon, Jun 18, 2012 at 6:35 AM, Yasir I. Al-Dosary - zgzg2020™
wrote:
> Hi,
> I have a very simple programming question.
> I am using the time.h library in sv_main.c file. And, it is working totally
> fine.
> Now, I am trying to use the time.h library in ioquake3's ai_,main.c file.
> But, I am ge
Thank you for the quick response!
"The files in game/ and cgame/ don't have access to system headers.
They're compiled to bytecode with the bundled lcc."
Ok! So, what can I do to make it work? (or what shall I ask my admin to do?)
>
> From: Ben Noordhuis
>To: