[ioquake3] Programming question

2012-06-17 Thread Yasir I . Al-Dosary - zgzg2020™
Hi, I have a very simple programming question. I am using the time.h library in sv_main.c file. And, it is working totally fine. Now, I am trying to use the time.h library in ioquake3's ai_,main.c file. But, I am getting the below compilation errors. Does anyone know what is wrong? Note: To make

Re: [ioquake3] Programming question

2012-06-17 Thread Ben Noordhuis
On Mon, Jun 18, 2012 at 6:35 AM, Yasir I. Al-Dosary - zgzg2020™ wrote: > Hi, > I have a very simple programming question. > I am using the time.h library in sv_main.c file. And, it is working totally > fine. > Now, I am trying to use the time.h library in ioquake3's ai_,main.c file. > But, I am ge

Re: [ioquake3] Programming question

2012-06-17 Thread Yasir I . Al-Dosary - zgzg2020™
Thank you for the quick response! "The files in game/ and cgame/ don't have access to system headers. They're compiled to bytecode with the bundled lcc." Ok! So, what can I do to make it work? (or what shall I ask my admin to do?) > > From: Ben Noordhuis >To: